[US] The Salvaged Few

Online NA 66.51.99.82:28035 checked 10m ago

monthly wipes moddedcarbonpve
1/ 50
players now
2% full
0
7-day average
peak 2
#5,537
rank
top 24% · #958 in NA
4d ago
last wipe
monthly schedule
2d 17h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
00.511.5201:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep24 Sep26 Sep27 Sep28 Sep

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 1 October, 18:00 UTC, in 2d 17h. The force wipe · high confidence

0.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

2d 17h
Thu 1 Oct, 18:00 UTC
FW
37d 18h
Thu 5 Nov, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 24 SepWed 23 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 20:29 UTC4d ago 1 – running 0
Wed 23 Sep, 09:04 UTC5d ago 1 – 1.5 days 0
Tue 22 Sep, 23:04 UTC6d ago 2 – 0.4 days 0
Tue 22 Sep, 01:22 UTC6d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 42 on average
44 / 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 41 on average
41 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
45 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 29 on average
40 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 19 on average
26 / 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
NA · groups of 8+ · monthly · 15 on average
22 / 420

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [US] The Salvaged Few?

[US] The Salvaged Few wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 4 days 3 hours ago. It publishes a monthly wipe schedule in its tags.

What does wipe day look like on [US] The Salvaged Few?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 2 hours after the wipe.

Players

How busy is [US] The Salvaged Few?

Right now [US] The Salvaged Few has 1 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 00:00 UTC, with 2 players on average.

How does [US] The Salvaged Few rank against other Rust servers?

[US] The Salvaged Few is #5,537 on player hours over the last seven days, in the top 24% of all ranked servers and #958 in North America.

Rules and map

What are the rules and settings on [US] The Salvaged Few?

[US] The Salvaged Few gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does [US] The Salvaged Few run?

[US] The Salvaged Few runs a procedural map, generated by the game, of size 4,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on [US] The Salvaged Few mean?

[US] The Salvaged Few publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [US] The Salvaged Few?

[US] The Salvaged Few fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

The server

Where is [US] The Salvaged Few located?

[US] The Salvaged Few lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 66.51.99.82:28035.

Is [US] The Salvaged Few online, and how reliable is it?

[US] The Salvaged Few is online right now. It last restarted about 12 hours ago, going by the uptime it reports. Over the last 7 full days it was up 83% of the time, 140 of 168 hours. Zongarust first saw it on 21 September 2026.

Does [US] The Salvaged Few run smoothly?

Over the last 48 hours it ran at 60 server fps on average, never below 53. It carried up to 90,860 entities: buildings, deployables and everything else in the world. It used up to 4,308 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [US] The Salvaged Few run?

[US] The Salvaged Few runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [US] The Salvaged Few?

Start Rust, press F1 to open the console and enter client.connect 66.51.99.82:28035. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,NA,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.