Marratts Rust PVE
Online NA 66.70.179.185:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 1 October, 18:00 UTC, in 2d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Marratts Rust PVE?
Marratts Rust PVE's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 22 days 13 hours ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is Marratts Rust PVE?
Right now Marratts Rust PVE has 0 players on 10 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 13:00 UTC, with 0 players on average.
How does Marratts Rust PVE rank against other Rust servers?
Marratts Rust PVE is #15,396 on player hours over the last seven days, in the top 67% of all ranked servers and #1,559 in North America.
Rules and map
What are the rules and settings on Marratts Rust PVE?
Marratts Rust PVE gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is combat training, aim and PvP practice, loot handed out. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Marratts Rust PVE run?
Marratts Rust PVE runs a procedural map, generated by the game, of size 6,000 with seed 24680. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Marratts Rust PVE mean?
Marratts Rust PVE publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^d (Combat training): Aim and PvP practice with the loot handed to you; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Marratts Rust PVE?
Marratts Rust PVE fits these Zongarust lists: Best modded Rust servers, Best Rust aim training servers, Best Rust PvE servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The server
Where is Marratts Rust PVE located?
Marratts Rust PVE lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 66.70.179.185:28015.
Is Marratts Rust PVE online, and how reliable is it?
Marratts Rust PVE is online right now. It last restarted about 5 days 14 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Marratts Rust PVE run smoothly?
Over the last 48 hours it ran at 35 server fps on average, never below 35. It carried up to 72,136 entities: buildings, deployables and everything else in the world. It used up to 6,131 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Marratts Rust PVE run?
Marratts Rust PVE runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Marratts Rust PVE?
Start Rust, press F1 to open the console and enter client.connect 66.70.179.185:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.