Slow-Server

Online 67.210.111.244:28015 checked 7m ago

0/ 10
players now
0% full
0
7-day average
peak 1
#12,951
rank
top 56%
3d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

025507510008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep28 Sep

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 721 on average
467 / 500
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 417 on average
291 / 300
Rustopia.gg - EU Mondays Premium
EU · groups of 16+ · weekly · 305 on average
199 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
35 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 285 on average
58 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 246 on average
50 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Slow-Server?

Not enough of Slow-Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 3 days 1 hours ago.

Players

How busy is Slow-Server?

Right now Slow-Server has 0 players on 10 slots. Over the last seven days it averaged 0 players and peaked at 1.

How does Slow-Server rank against other Rust servers?

Slow-Server is #12,951 on player hours over the last seven days, in the top 56% of all ranked servers.

Rules and map

What are the rules and settings on Slow-Server?

Slow-Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does Slow-Server run?

Slow-Server runs a procedural map, generated by the game, of size 5,000 with seed 89985625. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Slow-Server mean?

Slow-Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Slow-Server?

Slow-Server fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The server

Where is Slow-Server located?

Slow-Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 67.210.111.244:28015.

Is Slow-Server online, and how reliable is it?

Slow-Server is online right now. It last restarted about 3 days 1 hours ago, going by the uptime it reports. Over the last 2 full days it was up 100% of the time, 48 of 48 hours. Zongarust first saw it on 26 September 2026.

Does Slow-Server run smoothly?

Over the last 48 hours it ran at 66 server fps on average, never below 44. It carried up to 137,674 entities: buildings, deployables and everything else in the world. It used up to 4,240 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Slow-Server run?

Slow-Server runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Slow-Server?

Start Rust, press F1 to open the console and enter client.connect 67.210.111.244:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.