Baby's First Rust Server

Online 67.222.129.243:16400 checked 1m ago

0/ ?
players now
0
7-day average
peak –
#15,621
rank
top 70%
29d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

0123404:4505:1005:3005:5506:1506:40

Every five minutes, from the Steam server list.

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW7d ago – – running –
Wed 14 Oct, 19:05 UTC29d ago 0 – – 0
Thu 1 Oct, 18:00 UTC FW42d ago – – – –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 562 on average
191 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 531 on average
338 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 512 on average
260 / 275
Rustoria.co - EU Long
EU · groups of 14+ · monthly · 440 on average
120 / 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 428 on average
136 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 387 on average
129 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Baby's First Rust Server?

Not enough of Baby's First Rust Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 29 days 11 hours ago.

What does wipe day look like on Baby's First Rust Server?

Its recent wipes drew 0 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.

Players

How busy is Baby's First Rust Server?

Right now Baby's First Rust Server has 0 players. Over the last seven days it averaged 0 players.

How does Baby's First Rust Server rank against other Rust servers?

Baby's First Rust Server is #15,621 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on Baby's First Rust Server?

Baby's First Rust Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does Baby's First Rust Server run?

Baby's First Rust Server runs a procedural map, generated by the game, of size 3,000 with seed 68877. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Baby's First Rust Server mean?

Baby's First Rust Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp0 (Max players): 0 slots; ts8 (Group limit): At most 8 per team, the game default; v2635 (Protocol): Game protocol 2635: your game has to be on the same version to join; cs168909 (Build): Game build 168909; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Baby's First Rust Server?

Baby's First Rust Server fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The server

Where is Baby's First Rust Server located?

Baby's First Rust Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 67.222.129.243:16400.

Is Baby's First Rust Server online, and how reliable is it?

Baby's First Rust Server is online right now. It last restarted about 11 days 15 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Baby's First Rust Server run smoothly?

Over the last 48 hours it ran at 147 server fps on average, never below 131. It carried up to 48,220 entities: buildings, deployables and everything else in the world. It used up to 3,208 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Baby's First Rust Server run?

Baby's First Rust Server runs Rust network protocol 2635 and build 168909 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Baby's First Rust Server?

Start Rust, press F1 to open the console and enter client.connect 67.222.129.243:16400. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://hostari.com.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival.
mp0
Max players 0 slots.
ts8
Group limit At most 8 per team, the game default.
v2635
Protocol Game protocol 2635: your game has to be on the same version to join.
cs168909
Build Game build 168909.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.