GameServers.com
Online 68.232.160.63:28016 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on GameServers.com?
Not enough of GameServers.com's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 197 days 11 hours ago.
Players
How busy is GameServers.com?
Right now GameServers.com has 0 players on 50 slots. Over the last seven days it averaged 0 players.
How does GameServers.com rank against other Rust servers?
GameServers.com is #15,506 on player hours over the last seven days, in the top 67% of all ranked servers.
Rules and map
What are the rules and settings on GameServers.com?
GameServers.com gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does GameServers.com run?
GameServers.com runs a procedural map, generated by the game, of size 3,000 with seed 2478854. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on GameServers.com mean?
GameServers.com publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2622 (Protocol): Game protocol 2622: your game has to be on the same version to join; cs145743 (Build): Game build 145743; ptrak (Networking): RakNet, the game's standard network layer; $rus4 (Region code): The server's region code, us4. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include GameServers.com?
GameServers.com fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The server
Where is GameServers.com located?
GameServers.com publishes no region, and its region code is us4. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 68.232.160.63:28016.
Is GameServers.com online, and how reliable is it?
GameServers.com is online right now. It last restarted about 21 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 16 September 2026.
Does GameServers.com run smoothly?
Over the last 48 hours it ran at 97 server fps on average, never below 82. It carried up to 49,965 entities: buildings, deployables and everything else in the world. It used up to 1,661 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does GameServers.com run?
GameServers.com runs Rust network protocol 2622 and build 145743 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join GameServers.com?
Start Rust, press F1 to open the console and enter client.connect 68.232.160.63:28016. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.