4SG 1-Grid Madness 10X
Online NA 70.173.255.80:25010 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 1 October, 18:00 UTC, in 2d 14h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on 4SG 1-Grid Madness 10X?
4SG 1-Grid Madness 10X's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 25 days 8 hours ago. It publishes a weekly wipe schedule in its tags.
Players
How busy is 4SG 1-Grid Madness 10X?
Right now 4SG 1-Grid Madness 10X has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
How does 4SG 1-Grid Madness 10X rank against other Rust servers?
4SG 1-Grid Madness 10X is #14,329 on player hours over the last seven days, in the top 62% of all ranked servers and #1,489 in North America.
Rules and map
What are the rules and settings on 4SG 1-Grid Madness 10X?
4SG 1-Grid Madness 10X runs 10x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does 4SG 1-Grid Madness 10X run?
4SG 1-Grid Madness 10X runs a procedural map, generated by the game, of size 2,800 with seed 165858. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on 4SG 1-Grid Madness 10X mean?
4SG 1-Grid Madness 10X publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include 4SG 1-Grid Madness 10X?
4SG 1-Grid Madness 10X fits these Zongarust lists: Best 10x Rust servers, Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.
The server
Where is 4SG 1-Grid Madness 10X located?
4SG 1-Grid Madness 10X lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 70.173.255.80:25010.
Is 4SG 1-Grid Madness 10X online, and how reliable is it?
4SG 1-Grid Madness 10X is online right now. It last restarted about 4 days 7 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does 4SG 1-Grid Madness 10X run smoothly?
Over the last 48 hours it ran at 237 server fps on average, never below 231. It carried up to 43,105 entities: buildings, deployables and everything else in the world. It used up to 2,868 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does 4SG 1-Grid Madness 10X run?
4SG 1-Grid Madness 10X runs Rust network protocol 2633 and build 164530 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join 4SG 1-Grid Madness 10X?
Start Rust, press F1 to open the console and enter client.connect 70.173.255.80:25010. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.gg/4sg.
