Electrical Test Site 67
Offline 71.171.125.142:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Electrical Test Site 67?
Not enough of Electrical Test Site 67's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 3 days 13 hours ago.
Players
How busy is Electrical Test Site 67?
Electrical Test Site 67 is offline right now; it was last seen 3 days 13 hours ago. Over the last seven days it averaged 0 players.
How does Electrical Test Site 67 rank against other Rust servers?
Electrical Test Site 67 is #16,608 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on Electrical Test Site 67?
Electrical Test Site 67 gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does Electrical Test Site 67 run?
Electrical Test Site 67 runs a procedural map, generated by the game.
Tags and lists
What do the server tags on Electrical Test Site 67 mean?
Electrical Test Site 67 publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp0 (Max players): 0 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Electrical Test Site 67?
Electrical Test Site 67 fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
The server
Where is Electrical Test Site 67 located?
Electrical Test Site 67 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 71.171.125.142:28015.
Is Electrical Test Site 67 online, and how reliable is it?
Electrical Test Site 67 is offline right now, last seen 3 days 13 hours ago. Over the last 3 full days it was up 0% of the time, 0 of 72 hours. Zongarust first saw it on 4 October 2026.
Which version of Rust does Electrical Test Site 67 run?
Electrical Test Site 67 runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Electrical Test Site 67?
Start Rust, press F1 to open the console and enter client.connect 71.171.125.142:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.