Test Server 123

Online 72.61.181.165:28015 checked 8m ago

moddedcarbonpve
0/ 24
players now
0% full
0
7-day average
peak –
#16,614
rank
top 70%
6d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.2 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW6d ago 0 – running 0
Tue 29 Sep, 13:19 UTC8d ago 0 – 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 257 on average
147 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 239 on average
98 / 2000
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 90 on average
35 / 250
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 82 on average
33 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10
EU · groups of 30+ · biweekly · 81 on average
53 / 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 77 on average
59 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Test Server 123?

Not enough of Test Server 123's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 6 days 14 hours ago.

What does wipe day look like on Test Server 123?

Its recent wipes drew 0 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.

Players

How busy is Test Server 123?

Right now Test Server 123 has 0 players on 24 slots. Over the last seven days it averaged 0 players.

How does Test Server 123 rank against other Rust servers?

Test Server 123 is #16,614 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on Test Server 123?

Test Server 123 gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does Test Server 123 run?

Test Server 123 runs a procedural map, generated by the game, of size 1,000 with seed 20260829. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on Test Server 123 mean?

Test Server 123 publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp24 (Max players): 24 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Test Server 123?

Test Server 123 fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

The server

Where is Test Server 123 located?

Test Server 123 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 72.61.181.165:28015.

Is Test Server 123 online, and how reliable is it?

Test Server 123 is online right now. It last restarted about 1 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Test Server 123 run smoothly?

Over the last 48 hours it ran at 60 server fps on average, never below 59. It carried up to 1,628 entities: buildings, deployables and everything else in the world. It used up to 1,822 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Test Server 123 run?

Test Server 123 runs Rust network protocol 2634 and build 167058 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Test Server 123?

Start Rust, press F1 to open the console and enter client.connect 72.61.181.165:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,^z,^y,^p,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Vanilla survival.
mp24
Max players 24 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs167058
Build Game build 167058.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.