Nuclear US - Vanilla | BiWeekly

Online NA 72.73.28.150:28030 checked just now

biweekly wipes vanillacarbon
0/ 50
players now
0% full
0
7-day average
peak 2
#6,425
rank
top 29% · #1052 in NA
7d ago
last wipe
biweekly schedule
6d 10h
next wipe
Thu 19 Nov, 17:52 UTC

Players

0123405:0005:2505:4506:1006:3006:55

Every five minutes, from the Steam server list.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 29% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 19 November, 17:52 UTC, in 6d 10h. Every 3 weeks on Thursday at 17:52 UTC · high confidence

21 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 4

Coming wipes

6d 10h
Thu 19 Nov, 17:52 UTC
20d 12h
Thu 3 Dec, 19:00 UTC
FW
27d 10h
Thu 10 Dec, 17:52 UTC

The first 48 hours of its last wipes

Thu 5 NovThu 29 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 20:03 UTC FW7d ago 1 – running 0
Thu 29 Oct, 17:52 UTC14d ago 2 halved by day 3 7.1 days 0
Thu 15 Oct, 17:53 UTC28d ago 5 halved by day 4 14 days 0
Thu 1 Oct, 17:56 UTC FW42d ago 1 halved by day 6 14 days 0
Thu 17 Sep, 17:55 UTC56d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 261 on average
122 / 200
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 188 on average
59 / 200
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 135 on average
32 / 200
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 49 on average
20 / 200
Gringers Solo Only | Noob Friendly Nov 5
NA · groups of 8+ · biweekly · 17 on average
9 / 100
Rustafied.com - US Medium - Large
NA · groups of 16+ · biweekly · 16 on average
7 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Nuclear US - Vanilla | BiWeekly?

Nuclear US - Vanilla | BiWeekly wipes every 3 weeks on Thursday at 17:52 UTC. Its next wipe is due on Thursday 19 November at 17:52 UTC. Its current world was made 7 days 10 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on Nuclear US - Vanilla | BiWeekly?

Its recent wipes drew 3 players at their busiest, on average. On the latest wipe the crowd peaked 28 hours after the wipe. In 25% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 4.

Players

How busy is Nuclear US - Vanilla | BiWeekly?

Right now Nuclear US - Vanilla | BiWeekly has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 2.

How does Nuclear US - Vanilla | BiWeekly rank against other Rust servers?

Nuclear US - Vanilla | BiWeekly is #6,425 on player hours over the last seven days, in the top 29% of all ranked servers and #1,052 in North America.

Rules and map

What are the rules and settings on Nuclear US - Vanilla | BiWeekly?

Nuclear US - Vanilla | BiWeekly gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It runs Carbon plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does Nuclear US - Vanilla | BiWeekly run?

Nuclear US - Vanilla | BiWeekly runs a procedural map, generated by the game, of size 3,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Nuclear Map Generation.

Tags and lists

What do the server tags on Nuclear US - Vanilla | BiWeekly mean?

Nuclear US - Vanilla | BiWeekly publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170220 (Build): Game build 170220; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Nuclear US - Vanilla | BiWeekly?

Nuclear US - Vanilla | BiWeekly fits these Zongarust lists: Best Rust community servers, Best US Rust servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Who runs Nuclear US - Vanilla | BiWeekly?

Nuclear US - Vanilla | BiWeekly publishes a nucleargaming.io hostname, and so do 3 other servers we track, so they are most likely run by the same operator.

The server

Where is Nuclear US - Vanilla | BiWeekly located?

Nuclear US - Vanilla | BiWeekly lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 72.73.28.150:28030.

Is Nuclear US - Vanilla | BiWeekly online, and how reliable is it?

Nuclear US - Vanilla | BiWeekly is online right now. It last restarted about 7 days 8 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Nuclear US - Vanilla | BiWeekly run smoothly?

Over the last 48 hours it ran at 45 server fps on average, never below 45. It carried up to 68,000 entities: buildings, deployables and everything else in the world. It used up to 3,413 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Nuclear US - Vanilla | BiWeekly run?

Nuclear US - Vanilla | BiWeekly runs Rust network protocol 2636 and build 170220 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Nuclear US - Vanilla | BiWeekly?

Start Rust, press F1 to open the console and enter client.connect 72.73.28.150:28030. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://nuclearrust.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2636,^y,^b,^v,NA,gmvanilla,cs170220,ts8

Game

gmvanilla
Game mode Vanilla survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170220
Build Game build 170220.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Mods and access

^y
Carbon Runs Carbon, a plugin framework.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.