KSK-Labs Testing
Offline 74.130.231.139:28025 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW7d ago | – | – | running | – |
| Sat 24 Oct, 00:36 UTC20d ago | 1 | – | – | 0 |
| Tue 13 Oct, 08:22 UTC30d ago | 1 | – | 10.7 days | 0 |
| Mon 12 Oct, 01:49 UTC32d ago | 1 | – | 1.3 days | 0 |
| Fri 9 Oct, 07:02 UTC35d ago | 1 | – | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on KSK-Labs Testing?
KSK-Labs Testing wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 20 days 7 hours ago.
What does wipe day look like on KSK-Labs Testing?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.
Players
How busy is KSK-Labs Testing?
KSK-Labs Testing is offline right now; it was last seen 8 days 1 hours ago.
How does KSK-Labs Testing rank against other Rust servers?
KSK-Labs Testing is #16,333 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on KSK-Labs Testing?
KSK-Labs Testing gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does KSK-Labs Testing run?
KSK-Labs Testing runs a procedural map, generated by the game, of size 3,500 with seed 10. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on KSK-Labs Testing mean?
KSK-Labs Testing publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2635 (Protocol): Game protocol 2635: your game has to be on the same version to join; cs168909 (Build): Game build 168909; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include KSK-Labs Testing?
KSK-Labs Testing fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The server
Where is KSK-Labs Testing located?
KSK-Labs Testing publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 74.130.231.139:28025.
Is KSK-Labs Testing online, and how reliable is it?
KSK-Labs Testing is offline right now, last seen 8 days 1 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 9 October 2026.
Which version of Rust does KSK-Labs Testing run?
KSK-Labs Testing runs Rust network protocol 2635 and build 168909 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join KSK-Labs Testing?
Start Rust, press F1 to open the console and enter client.connect 74.130.231.139:28025. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.