RustyNation.net - Classic Rust
Online NA 74.91.119.65:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 1 October, 18:00 UTC, in 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 17:50 UTC9d ago | 1 | – | running | 0 |
| Mon 21 Sep, 03:53 UTC9d ago | 1 | – | 0.6 days | 0 |
| Sat 19 Sep, 15:58 UTC11d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on RustyNation.net - Classic Rust?
Too few of RustyNation.net - Classic Rust's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 9 days 2 hours ago. It publishes a weekly wipe schedule in its tags.
What does wipe day look like on RustyNation.net - Classic Rust?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.
Players
How busy is RustyNation.net - Classic Rust?
Right now RustyNation.net - Classic Rust has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 1.
How does RustyNation.net - Classic Rust rank against other Rust servers?
RustyNation.net - Classic Rust is #14,423 on player hours over the last seven days, in the top 66% of all ranked servers and #1,506 in North America.
Rules and map
What are the rules and settings on RustyNation.net - Classic Rust?
RustyNation.net - Classic Rust gives no gather rate in its name. It publishes no group limit. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does RustyNation.net - Classic Rust run?
RustyNation.net - Classic Rust runs a procedural map, generated by the game, of size 3,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on RustyNation.net - Classic Rust mean?
RustyNation.net - Classic Rust publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp100 (Max players): 100 slots; ts0 (Group limit): Teams are switched off; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include RustyNation.net - Classic Rust?
RustyNation.net - Classic Rust fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
The server
Where is RustyNation.net - Classic Rust located?
RustyNation.net - Classic Rust lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 74.91.119.65:28015.
Is RustyNation.net - Classic Rust online, and how reliable is it?
RustyNation.net - Classic Rust is online right now. It last restarted about 11 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 19 September 2026.
Does RustyNation.net - Classic Rust run smoothly?
Over the last 48 hours it ran at 60 server fps on average, never below 47. It carried up to 66,057 entities: buildings, deployables and everything else in the world. It used up to 7,322 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does RustyNation.net - Classic Rust run?
RustyNation.net - Classic Rust runs Rust network protocol 2633 and build 164530 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join RustyNation.net - Classic Rust?
Start Rust, press F1 to open the console and enter client.connect 74.91.119.65:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rustynation.net/.