RustyNation.net - Classic Rust

Online NA 74.91.119.65:28015 checked 11m ago

teams off weekly wipes moddedcarbon
0/ 100
players now
0% full
0
7-day average
peak 1
#14,423
rank
top 66% · #1506 in NA
9d ago
last wipe
weekly schedule
18h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 66% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 1 October, 18:00 UTC, in 18h. The force wipe · high confidence

1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

18h
Thu 1 Oct, 18:00 UTC
FW
4d 18h
Mon 5 Oct, 17:50 UTC
11d 18h
Mon 12 Oct, 17:50 UTC
18d 18h
Mon 19 Oct, 17:50 UTC
25d 18h
Mon 26 Oct, 17:50 UTC
32d 18h
Mon 2 Nov, 17:50 UTC
35d 19h
Thu 5 Nov, 19:00 UTC
FW
39d 18h
Mon 9 Nov, 17:50 UTC

The first 48 hours of its last wipes

Mon 21 SepMon 21 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 17:50 UTC9d ago 1 – running 0
Mon 21 Sep, 03:53 UTC9d ago 1 – 0.6 days 0
Sat 19 Sep, 15:58 UTC11d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
9 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 17 on average
15 / 150
Lumber Boyz
NA · groups of 8+ · weekly · 3 on average
4 / 50
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 441 on average
335 / 375
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 253 on average
54 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 211 on average
41 / 250

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on RustyNation.net - Classic Rust?

Too few of RustyNation.net - Classic Rust's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 9 days 2 hours ago. It publishes a weekly wipe schedule in its tags.

What does wipe day look like on RustyNation.net - Classic Rust?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.

Players

How busy is RustyNation.net - Classic Rust?

Right now RustyNation.net - Classic Rust has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 1.

How does RustyNation.net - Classic Rust rank against other Rust servers?

RustyNation.net - Classic Rust is #14,423 on player hours over the last seven days, in the top 66% of all ranked servers and #1,506 in North America.

Rules and map

What are the rules and settings on RustyNation.net - Classic Rust?

RustyNation.net - Classic Rust gives no gather rate in its name. It publishes no group limit. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does RustyNation.net - Classic Rust run?

RustyNation.net - Classic Rust runs a procedural map, generated by the game, of size 3,500 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on RustyNation.net - Classic Rust mean?

RustyNation.net - Classic Rust publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp100 (Max players): 100 slots; ts0 (Group limit): Teams are switched off; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs164530 (Build): Game build 164530; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include RustyNation.net - Classic Rust?

RustyNation.net - Classic Rust fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

The server

Where is RustyNation.net - Classic Rust located?

RustyNation.net - Classic Rust lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 74.91.119.65:28015.

Is RustyNation.net - Classic Rust online, and how reliable is it?

RustyNation.net - Classic Rust is online right now. It last restarted about 11 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 19 September 2026.

Does RustyNation.net - Classic Rust run smoothly?

Over the last 48 hours it ran at 60 server fps on average, never below 47. It carried up to 66,057 entities: buildings, deployables and everything else in the world. It used up to 7,322 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does RustyNation.net - Classic Rust run?

RustyNation.net - Classic Rust runs Rust network protocol 2633 and build 164530 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join RustyNation.net - Classic Rust?

Start Rust, press F1 to open the console and enter client.connect 74.91.119.65:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rustynation.net/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^w,NA,gmvanilla,cs164530,ts0

Game

gmvanilla
Game mode Vanilla survival.
mp100
Max players 100 slots.
ts0
Group limit Teams are switched off.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs164530
Build Game build 164530.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^w
Weekly Wipes every week.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.