{TNT}SQUADs - Rusty but not old

Online NA 74.91.127.81:35215 checked 8m ago

vanillamoddedcarbonpve
0/ 10
players now
0% full
0
7-day average
peak –
#15,499
rank
top 67% · #1574 in NA
23d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 166 on average
187 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 49 on average
52 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 41 on average
41 / 100
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 40 on average
48 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
40 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 28 on average
36 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on {TNT}SQUADs - Rusty but not old?

Not enough of {TNT}SQUADs - Rusty but not old's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 23 days 15 hours ago.

Players

How busy is {TNT}SQUADs - Rusty but not old?

Right now {TNT}SQUADs - Rusty but not old has 0 players on 10 slots. Over the last seven days it averaged 0 players.

How does {TNT}SQUADs - Rusty but not old rank against other Rust servers?

{TNT}SQUADs - Rusty but not old is #15,499 on player hours over the last seven days, in the top 67% of all ranked servers and #1,574 in North America.

Rules and map

What are the rules and settings on {TNT}SQUADs - Rusty but not old?

{TNT}SQUADs - Rusty but not old gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does {TNT}SQUADs - Rusty but not old run?

{TNT}SQUADs - Rusty but not old runs a procedural map, generated by the game, of size 3,100 with seed 1145457653. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on {TNT}SQUADs - Rusty but not old mean?

{TNT}SQUADs - Rusty but not old publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include {TNT}SQUADs - Rusty but not old?

{TNT}SQUADs - Rusty but not old fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

The server

Where is {TNT}SQUADs - Rusty but not old located?

{TNT}SQUADs - Rusty but not old lists itself in North America with its NA tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 74.91.127.81:35215.

Is {TNT}SQUADs - Rusty but not old online, and how reliable is it?

{TNT}SQUADs - Rusty but not old is online right now. It last restarted about 2 days 13 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does {TNT}SQUADs - Rusty but not old run smoothly?

Over the last 48 hours it ran at 131 server fps on average, never below 105. It carried up to 56,124 entities: buildings, deployables and everything else in the world. It used up to 3,121 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does {TNT}SQUADs - Rusty but not old run?

{TNT}SQUADs - Rusty but not old runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join {TNT}SQUADs - Rusty but not old?

Start Rust, press F1 to open the console and enter client.connect 74.91.127.81:35215. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://www.tnt-squad.de/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^z,^y,^v,NA,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival.
mp10
Max players 10 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.