PXR_LOCAL_TEST
Offline 77.121.100.69:28115 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW7d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on PXR_LOCAL_TEST?
Not enough of PXR_LOCAL_TEST's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 24 days 21 hours ago.
Players
How busy is PXR_LOCAL_TEST?
PXR_LOCAL_TEST is offline right now; it was last seen 23 days 5 hours ago.
How does PXR_LOCAL_TEST rank against other Rust servers?
PXR_LOCAL_TEST is #15,411 on player hours over the last seven days, in the top 69% of all ranked servers.
Rules and map
What are the rules and settings on PXR_LOCAL_TEST?
PXR_LOCAL_TEST gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does PXR_LOCAL_TEST run?
PXR_LOCAL_TEST runs a procedural map, generated by the game.
Tags and lists
What do the server tags on PXR_LOCAL_TEST mean?
PXR_LOCAL_TEST publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp20 (Max players): 20 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167781 (Build): Game build 167781; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include PXR_LOCAL_TEST?
PXR_LOCAL_TEST fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The server
Where is PXR_LOCAL_TEST located?
PXR_LOCAL_TEST publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 77.121.100.69:28115.
Is PXR_LOCAL_TEST online, and how reliable is it?
PXR_LOCAL_TEST is offline right now, last seen 23 days 5 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 19 October 2026.
Which version of Rust does PXR_LOCAL_TEST run?
PXR_LOCAL_TEST runs Rust network protocol 2634 and build 167781 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join PXR_LOCAL_TEST?
Start Rust, press F1 to open the console and enter client.connect 77.121.100.69:28115. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.