My Devblog 266 Server
Offline 77.40.85.152:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on My Devblog 266 Server?
Not enough of My Devblog 266 Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 13 days 14 hours ago.
Players
How busy is My Devblog 266 Server?
My Devblog 266 Server is offline right now; it was last seen 13 days 14 hours ago.
How does My Devblog 266 Server rank against other Rust servers?
My Devblog 266 Server is #15,810 on player hours over the last seven days, in the top 71% of all ranked servers.
Rules and map
What are the rules and settings on My Devblog 266 Server?
My Devblog 266 Server gives no gather rate in its name. It publishes no group limit. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does My Devblog 266 Server run?
My Devblog 266 Server runs a procedural map, generated by the game.
Tags and lists
What do the server tags on My Devblog 266 Server mean?
My Devblog 266 Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; v2377 (Protocol): Game protocol 2377: your game has to be on the same version to join; ptrak (Networking): RakNet, the game's standard network layer; h7d1d47ec (Custom tag): Not a standard Rust tag: the owner or a plugin set it; stok (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include My Devblog 266 Server?
My Devblog 266 Server fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.
The server
Where is My Devblog 266 Server located?
My Devblog 266 Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 77.40.85.152:28015.
Is My Devblog 266 Server online, and how reliable is it?
My Devblog 266 Server is offline right now, last seen 13 days 14 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 24 September 2026.
Which version of Rust does My Devblog 266 Server run?
My Devblog 266 Server runs Rust network protocol 2377 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join My Devblog 266 Server?
Start Rust, press F1 to open the console and enter client.connect 77.40.85.152:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.