Combat Local - Carbon Dev
Offline 77.74.123.221:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW7d ago | – | – | running | – |
| Sat 31 Oct, 18:28 UTC12d ago | 0 | – | – | 1 |
| Fri 30 Oct, 02:14 UTC14d ago | 2 | – | 1.7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Combat Local - Carbon Dev?
Not enough of Combat Local - Carbon Dev's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 12 days 13 hours ago.
What does wipe day look like on Combat Local - Carbon Dev?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 47 hours after the wipe.
Players
How busy is Combat Local - Carbon Dev?
Combat Local - Carbon Dev is offline right now; it was last seen 10 days 11 hours ago.
How does Combat Local - Carbon Dev rank against other Rust servers?
Combat Local - Carbon Dev is #16,964 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on Combat Local - Carbon Dev?
Combat Local - Carbon Dev gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Tags and lists
What do the server tags on Combat Local - Carbon Dev mean?
Combat Local - Carbon Dev publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp20 (Max players): 20 slots; ts8 (Group limit): At most 8 per team, the game default; v2635 (Protocol): Game protocol 2635: your game has to be on the same version to join; cs168909 (Build): Game build 168909; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Combat Local - Carbon Dev?
Combat Local - Carbon Dev fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The server
Where is Combat Local - Carbon Dev located?
Combat Local - Carbon Dev publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 77.74.123.221:28015.
Is Combat Local - Carbon Dev online, and how reliable is it?
Combat Local - Carbon Dev is offline right now, last seen 10 days 11 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 28 October 2026.
Which version of Rust does Combat Local - Carbon Dev run?
Combat Local - Carbon Dev runs Rust network protocol 2635 and build 168909 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Combat Local - Carbon Dev?
Start Rust, press F1 to open the console and enter client.connect 77.74.123.221:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.