RedLava.World | Rust

Offline EU 80.190.80.94:29015 checked 7h ago

vanilla
0/ 20
players now
0% full
0
7-day average
peak –
#16,614
rank
top 70% · #2540 in EU
8h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeakWipe
0123421:0022:0023:0000:00Wiped Wed 7 Oct, 21:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020021:0022:0023:0000:00Wiped Wed 7 Oct, 21:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct

Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:01 UTC8h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 503 on average
227 / 225
Rustoria.co - EU Long
EU · groups of 14+ · monthly · 502 on average
198 / 200
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 501 on average
323 / 300
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 418 on average
194 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 367 on average
167 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 354 on average
201 / 225

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on RedLava.World | Rust?

Not enough of RedLava.World | Rust's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 8 hours ago.

Players

How busy is RedLava.World | Rust?

RedLava.World | Rust is offline right now; it was last seen 7 hours ago. Over the last seven days it averaged 0 players.

How does RedLava.World | Rust rank against other Rust servers?

RedLava.World | Rust is #16,614 on player hours over the last seven days, in the top 70% of all ranked servers and #2,540 in Europe.

Rules and map

What are the rules and settings on RedLava.World | Rust?

RedLava.World | Rust gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does RedLava.World | Rust run?

RedLava.World | Rust runs a procedural map, generated by the game, of size 3,000 with seed 12345. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on RedLava.World | Rust mean?

RedLava.World | Rust publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp20 (Max players): 20 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include RedLava.World | Rust?

RedLava.World | Rust fits these Zongarust lists: Best EU Rust servers, Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 24 hours.

The server

Where is RedLava.World | Rust located?

RedLava.World | Rust lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 80.190.80.94:29015.

Is RedLava.World | Rust online, and how reliable is it?

RedLava.World | Rust is offline right now, last seen 7 hours ago. It last restarted about 1 hours ago, going by the uptime it reports. Zongarust first saw it on 7 October 2026.

Does RedLava.World | Rust run smoothly?

Over the last 48 hours it ran at 176 server fps on average, never below 176. It carried up to 44,331 entities: buildings, deployables and everything else in the world. It used up to 1,439 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does RedLava.World | Rust run?

RedLava.World | Rust runs Rust network protocol 2634 and build 167058 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join RedLava.World | Rust?

Start Rust, press F1 to open the console and enter client.connect 80.190.80.94:29015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://redlava.world.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Vanilla survival.
mp20
Max players 20 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs167058
Build Game build 167058.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Region

EU
Europe Listed under Europe in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.