OldHabbitsDK
Offline 80.209.114.142:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 06:35 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on OldHabbitsDK?
Not enough of OldHabbitsDK's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 17 days 2 hours ago.
What does wipe day look like on OldHabbitsDK?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 1 hours after the wipe.
Players
How busy is OldHabbitsDK?
OldHabbitsDK is offline right now; it was last seen 47 hours ago. Over the last seven days it averaged 0 players.
How does OldHabbitsDK rank against other Rust servers?
OldHabbitsDK is #16,608 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on OldHabbitsDK?
OldHabbitsDK gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does OldHabbitsDK run?
OldHabbitsDK runs a procedural map, generated by the game, of size 5,000 with seed 648398478. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on OldHabbitsDK mean?
OldHabbitsDK publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include OldHabbitsDK?
OldHabbitsDK fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The server
Where is OldHabbitsDK located?
OldHabbitsDK publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 80.209.114.142:28015.
Is OldHabbitsDK online, and how reliable is it?
OldHabbitsDK is offline right now, last seen 47 hours ago. It last restarted about 11 days 20 hours ago, going by the uptime it reports. Over the last 7 full days it was up 77% of the time, 130 of 168 hours. Zongarust first saw it on 20 September 2026.
Does OldHabbitsDK run smoothly?
Over the last 48 hours it ran at 34 server fps on average, never below 34. It carried up to 134,482 entities: buildings, deployables and everything else in the world. It used up to 5,192 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does OldHabbitsDK run?
OldHabbitsDK runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join OldHabbitsDK?
Start Rust, press F1 to open the console and enter client.connect 80.209.114.142:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.