sran' inc. | pump1kk
Offline 80.242.59.137:35120 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:15 UTC1d ago | – | – | running | 0 |
| Fri 2 Oct, 20:14 UTC5d ago | 1 | held half | 3.5 days | 0 |
| Thu 1 Oct, 17:41 UTC FW6d ago | 1 | – | 1.1 days | 0 |
| Tue 29 Sep, 14:02 UTC8d ago | 1 | held half | 2.2 days | 0 |
| Wed 23 Sep, 18:45 UTC14d ago | 8 | halved by day 2 | 5.8 days | 6 |
| Mon 21 Sep, 18:00 UTC16d ago | 2 | held half | 2 days | 0 |
| Fri 18 Sep, 07:32 UTC19d ago | 1 | halved by day 1 | 3.4 days | 0 |
| Thu 17 Sep, 08:20 UTC20d ago | 1 | – | 1 days | 0 |
| Wed 16 Sep, 19:07 UTC21d ago | 1 | – | 0.6 days | 0 |
| Tue 15 Sep, 16:28 UTC22d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on sran' inc. | pump1kk?
sran' inc. | pump1kk wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 45 hours ago.
What does wipe day look like on sran' inc. | pump1kk?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 75% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 2.
Players
How busy is sran' inc. | pump1kk?
sran' inc. | pump1kk is offline right now; it was last seen 5 hours ago. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 22:00 UTC, with 1 players on average.
How does sran' inc. | pump1kk rank against other Rust servers?
sran' inc. | pump1kk is #7,423 on player hours over the last seven days, in the top 31% of all ranked servers.
Rules and map
What are the rules and settings on sran' inc. | pump1kk?
sran' inc. | pump1kk gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is off.
Which map does sran' inc. | pump1kk run?
sran' inc. | pump1kk runs a procedural map, generated by the game, of size 4,500 with seed 576234. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: SRAN MAP.
Tags and lists
What do the server tags on sran' inc. | pump1kk mean?
sran' inc. | pump1kk publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp1000 (Max players): 1,000 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include sran' inc. | pump1kk?
sran' inc. | pump1kk fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Who runs sran' inc. | pump1kk?
sran' inc. | pump1kk publishes a sranrust.ru hostname, and so do 10 other servers we track, so they are most likely run by the same operator.
The server
Where is sran' inc. | pump1kk located?
sran' inc. | pump1kk publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 80.242.59.137:35120.
Is sran' inc. | pump1kk online, and how reliable is it?
sran' inc. | pump1kk is offline right now, last seen 5 hours ago. It last restarted about 2 hours ago, going by the uptime it reports. Over the last 7 full days it was up 33% of the time, 55 of 168 hours. Zongarust first saw it on 14 September 2026.
Does sran' inc. | pump1kk run smoothly?
Over the last 48 hours it ran at 50 server fps on average, never below 10. It carried up to 9,799 entities: buildings, deployables and everything else in the world. It used up to 2,919 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does sran' inc. | pump1kk run?
sran' inc. | pump1kk runs Rust network protocol 2634 and build 167058 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join sran' inc. | pump1kk?
Start Rust, press F1 to open the console and enter client.connect 80.242.59.137:35120. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/sran.
