Olo testing
Offline 80.57.92.220:25565 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW7d ago | – | – | running | – |
| Thu 1 Oct, 18:34 UTC FW42d ago | 2 | – | – | 1 |
| Sun 27 Sep, 11:18 UTC46d ago | 2 | held half | 4.3 days | 1 |
| Sat 26 Sep, 15:27 UTC47d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Olo testing?
Olo testing wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 42 days 13 hours ago.
What does wipe day look like on Olo testing?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 20 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.
Players
How busy is Olo testing?
Olo testing is offline right now; it was last seen 34 days 10 hours ago.
How does Olo testing rank against other Rust servers?
Olo testing is #15,849 on player hours over the last seven days, in the top 72% of all ranked servers.
Rules and map
What are the rules and settings on Olo testing?
Olo testing gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Olo testing run?
Olo testing runs a procedural map, generated by the game.
Tags and lists
What do the server tags on Olo testing mean?
Olo testing publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp2 (Max players): 2 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166586 (Build): Game build 166586; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Olo testing?
Olo testing fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The server
Where is Olo testing located?
Olo testing publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 80.57.92.220:25565.
Is Olo testing online, and how reliable is it?
Olo testing is offline right now, last seen 34 days 10 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 26 September 2026.
Which version of Rust does Olo testing run?
Olo testing runs Rust network protocol 2634 and build 166586 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Olo testing?
Start Rust, press F1 to open the console and enter client.connect 80.57.92.220:25565. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.