#staging test

Offline 81.141.14.21:28015 checked 13d ago

moddedcarbon
0/ 100
players now
0% full
0
7-day average
peak –
#15,520
rank
top 65%
13d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct24 Oct27 Oct31 Oct3 Nov6 Nov

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 30 OctTue 27 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW7d ago – – running –
Fri 30 Oct, 10:29 UTC13d ago 1 – – 1
Tue 27 Oct, 18:23 UTC16d ago 1 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 11.11
EU · groups of 8+ · weekly · 127 on average
126 / 100
ShockRust | Blue | NoLimit
no group limit · 123 on average
38 / 400
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11
EU · groups of 16+ · monthly · 121 on average
96 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11
EU · groups of 16+ · monthly · 120 on average
38 / 1000
STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11
EU · groups of 24+ · monthly · 104 on average
10 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 10.11
EU · groups of 16+ · monthly · 100 on average
26 / 700

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on #staging test?

Not enough of #staging test's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 13 days 21 hours ago.

What does wipe day look like on #staging test?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 1 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.

Players

How busy is #staging test?

#staging test is offline right now; it was last seen 13 days 20 hours ago.

How does #staging test rank against other Rust servers?

#staging test is #15,520 on player hours over the last seven days, in the top 65% of all ranked servers.

Rules and map

What are the rules and settings on #staging test?

#staging test gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Tags and lists

What do the server tags on #staging test mean?

#staging test publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs169730 (Build): Game build 169730; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include #staging test?

#staging test fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The server

Where is #staging test located?

#staging test publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 81.141.14.21:28015.

Is #staging test online, and how reliable is it?

#staging test is offline right now, last seen 13 days 20 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 21 October 2026.

Which version of Rust does #staging test run?

#staging test runs Rust network protocol 2636 and build 169730 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join #staging test?

Start Rust, press F1 to open the console and enter client.connect 81.141.14.21:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2636,gmvanilla,cs169730,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs169730
Build Game build 169730.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.