Rust D'y

Online 81.143.39.68:28015 checked 3m ago

0/ 20
players now
0% full
0
7-day average
peak –
#15,612
rank
top 70%
1h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

PlayersWipe
0123406:0506:2007:1507:3007:4508:00Wiped Fri 13 Nov, 06:46 UTCWIPE

Every five minutes, from the Steam server list.

Server performance

Server fpsWipe
025507510000:0006:0012:0018:0000:0006:00Wiped Fri 13 Nov, 06:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep10 Oct21 Oct31 Oct12 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

34.7 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 13 Nov, 06:46 UTC1h ago – – running 0
Thu 5 Nov, 19:00 UTC FW7d ago – – – –
Fri 9 Oct, 14:15 UTC34d ago 1 – – 0
Thu 1 Oct, 18:00 UTC FW42d ago – – – –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 559 on average
239 / 250
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 528 on average
276 / 350
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 510 on average
328 / 300
Rustoria.co - EU Long
EU · groups of 14+ · monthly · 438 on average
157 / 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 426 on average
199 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 385 on average
160 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Rust D'y?

Not enough of Rust D'y's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 1 hours ago.

What does wipe day look like on Rust D'y?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.

Players

How busy is Rust D'y?

Right now Rust D'y has 0 players on 20 slots. Over the last seven days it averaged 0 players.

How does Rust D'y rank against other Rust servers?

Rust D'y is #15,612 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on Rust D'y?

Rust D'y gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is off.

Which map does Rust D'y run?

Rust D'y runs a procedural map, generated by the game, of size 6,000 with seed 1676339842. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Rust D'y mean?

Rust D'y publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp20 (Max players): 20 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Rust D'y?

Rust D'y fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

The server

Where is Rust D'y located?

Rust D'y publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 81.143.39.68:28015.

Is Rust D'y online, and how reliable is it?

Rust D'y is online right now. It last restarted about 30 hours ago, going by the uptime it reports. Over the last 7 full days it was up 14% of the time, 24 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Rust D'y run smoothly?

Over the last 48 hours it ran at 56 server fps on average, never below 1. It carried up to 209,562 entities: buildings, deployables and everything else in the world. It used up to 13,042 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Rust D'y run?

Rust D'y runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Rust D'y?

Start Rust, press F1 to open the console and enter client.connect 81.143.39.68:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2636,gmrust,cs170545,ts8

Game

gmrust
Game mode Standard Rust survival.
mp20
Max players 20 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170545
Build Game build 170545.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.