HITLY | MAIN

Offline 81.235.206.47:28015 checked 9h ago

1/ 222
players now
0% full
0
7-day average
peak 2
#14,142
rank
top 59%
10h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeakWipe
00.511.5220:0021:0020:0021:00Wiped Tue 6 Oct, 20:18 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040020:0021:0020:0021:00Wiped Tue 6 Oct, 20:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:09 UTC10h ago – – running 1
Tue 6 Oct, 20:18 UTC1d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 504 on average
209 / 200
Rustoria.co - EU Long
EU · groups of 14+ · monthly · 503 on average
150 / 200
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 502 on average
230 / 500
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 445 on average
388 / 450
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 419 on average
160 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 368 on average
114 / 450

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on HITLY | MAIN?

Not enough of HITLY | MAIN's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 10 hours ago.

Players

How busy is HITLY | MAIN?

HITLY | MAIN is offline right now; it was last seen 9 hours ago. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 21:00 UTC, with 1 players on average.

How does HITLY | MAIN rank against other Rust servers?

HITLY | MAIN is #14,142 on player hours over the last seven days, in the top 59% of all ranked servers.

Rules and map

What are the rules and settings on HITLY | MAIN?

HITLY | MAIN gives no gather rate in its name. It publishes no group limit. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is off.

Which map does HITLY | MAIN run?

HITLY | MAIN runs a procedural map, generated by the game, of size 2,000 with seed 42342123. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on HITLY | MAIN mean?

HITLY | MAIN publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp222 (Max players): 222 slots; v2519 (Protocol): Game protocol 2519: your game has to be on the same version to join; cs92566 (Build): Game build 92566; ptrak (Networking): RakNet, the game's standard network layer; h9d6a19e7 (Custom tag): Not a standard Rust tag: the owner or a plugin set it; stok (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include HITLY | MAIN?

HITLY | MAIN fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours.

The server

Where is HITLY | MAIN located?

HITLY | MAIN publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 81.235.206.47:28015.

Is HITLY | MAIN online, and how reliable is it?

HITLY | MAIN is offline right now, last seen 9 hours ago. It last restarted about 55 minutes ago, going by the uptime it reports. Over the last 1 full day it was up 8% of the time, 2 of 24 hours. Zongarust first saw it on 6 October 2026.

Does HITLY | MAIN run smoothly?

Over the last 48 hours it ran at 251 server fps on average, never below 251. It carried up to 25,271 entities: buildings, deployables and everything else in the world. It used up to 1,054 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does HITLY | MAIN run?

HITLY | MAIN runs Rust network protocol 2519 and build 92566 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join HITLY | MAIN?

Start Rust, press F1 to open the console and enter client.connect 81.235.206.47:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp222,ptrak,v2519,h9d6a19e7,stok,gmrust,cs92566

Game

gmrust
Game mode Standard Rust survival.
mp222
Max players 222 slots.
v2519
Protocol Game protocol 2519: your game has to be on the same version to join.
cs92566
Build Game build 92566.
ptrak
Networking RakNet, the game's standard network layer.

Other

h9d6a19e7
Custom tag Not a standard Rust tag: the owner or a plugin set it.
stok
Custom tag Not a standard Rust tag: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.