RavenusDev - Map Test
Offline 82.0.139.250:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 14:51 UTC8d ago | 1 | – | running | 0 |
| Mon 28 Sep, 22:38 UTC9d ago | 1 | – | 0.7 days | 0 |
| Mon 28 Sep, 13:37 UTC9d ago | 1 | – | 0.4 days | 0 |
| Tue 22 Sep, 21:19 UTC15d ago | 0 | – | 5.7 days | 1 |
| Wed 16 Sep, 18:17 UTC21d ago | 1 | – | 6.1 days | 1 |
| Tue 15 Sep, 19:51 UTC22d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on RavenusDev - Map Test?
RavenusDev - Map Test wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 8 days 18 hours ago.
What does wipe day look like on RavenusDev - Map Test?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.
Players
How busy is RavenusDev - Map Test?
RavenusDev - Map Test is offline right now; it was last seen 8 days 17 hours ago.
How does RavenusDev - Map Test rank against other Rust servers?
RavenusDev - Map Test is #14,514 on player hours over the last seven days, in the top 61% of all ranked servers.
Rules and map
What are the rules and settings on RavenusDev - Map Test?
RavenusDev - Map Test gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Tags and lists
What do the server tags on RavenusDev - Map Test mean?
RavenusDev - Map Test publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp1 (Max players): 1 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include RavenusDev - Map Test?
RavenusDev - Map Test fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The server
Where is RavenusDev - Map Test located?
RavenusDev - Map Test publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 82.0.139.250:28015.
Is RavenusDev - Map Test online, and how reliable is it?
RavenusDev - Map Test is offline right now, last seen 8 days 17 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 13 September 2026.
Which version of Rust does RavenusDev - Map Test run?
RavenusDev - Map Test runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join RavenusDev - Map Test?
Start Rust, press F1 to open the console and enter client.connect 82.0.139.250:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.