RustGamingNation | EVERWILD | PvE

Online 82.145.53.15:28017 checked 9m ago

biweekly wipes moddedcarbonpve
0/ 101
players now
0% full
0
7-day average
peak 3
#4,895
rank
top 21%
10d ago
last wipe
biweekly schedule
2d 20h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 1 October, 18:00 UTC, in 2d 20h. The force wipe · high confidence

4
wipe-day peak
players, last three wipes

Coming wipes

2d 20h
Thu 1 Oct, 18:00 UTC
FW
3d 20h
Fri 2 Oct, 17:29 UTC
17d 20h
Fri 16 Oct, 17:29 UTC
31d 20h
Fri 30 Oct, 17:29 UTC
37d 21h
Thu 5 Nov, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 17:29 UTC10d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 176 on average
134 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 171 on average
164 / 2000
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 8+ · biweekly · 58 on average
13 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 18.09
EU · groups of 30+ · biweekly · 55 on average
47 / 100
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 50 on average
57 / 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 47 on average
50 / 250

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on RustGamingNation | EVERWILD | PvE?

Too few of RustGamingNation | EVERWILD | PvE's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 10 days 3 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on RustGamingNation | EVERWILD | PvE?

Its recent wipes drew 4 players at their busiest, on average. On the latest wipe the crowd peaked 44 hours after the wipe.

Players

How busy is RustGamingNation | EVERWILD | PvE?

Right now RustGamingNation | EVERWILD | PvE has 0 players on 101 slots. Over the last seven days it averaged 0 players and peaked at 3. In the last 48 hours it was busiest at 14:00 UTC, with 2 players on average.

How does RustGamingNation | EVERWILD | PvE rank against other Rust servers?

RustGamingNation | EVERWILD | PvE is #4,895 on player hours over the last seven days, in the top 21% of all ranked servers.

Rules and map

What are the rules and settings on RustGamingNation | EVERWILD | PvE?

RustGamingNation | EVERWILD | PvE gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is roleplay, towns, jobs and roleplay rules. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does RustGamingNation | EVERWILD | PvE run?

RustGamingNation | EVERWILD | PvE runs a procedural map, generated by the game, of size 5,000 with seed 1526184596. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: fantomasx.

Tags and lists

What do the server tags on RustGamingNation | EVERWILD | PvE mean?

RustGamingNation | EVERWILD | PvE publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp101 (Max players): 101 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^r (Roleplay): A roleplay server; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include RustGamingNation | EVERWILD | PvE?

RustGamingNation | EVERWILD | PvE fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers and Best Rust roleplay servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The server

Where is RustGamingNation | EVERWILD | PvE located?

RustGamingNation | EVERWILD | PvE publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 82.145.53.15:28017.

Is RustGamingNation | EVERWILD | PvE online, and how reliable is it?

RustGamingNation | EVERWILD | PvE is online right now. It last restarted about 10 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does RustGamingNation | EVERWILD | PvE run smoothly?

Over the last 48 hours it ran at 182 server fps on average, never below 132. It carried up to 160,328 entities: buildings, deployables and everything else in the world. It used up to 4,195 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does RustGamingNation | EVERWILD | PvE run?

RustGamingNation | EVERWILD | PvE runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join RustGamingNation | EVERWILD | PvE?

Start Rust, press F1 to open the console and enter client.connect 82.145.53.15:28017. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rust-gaming-nation.netlify.app/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2633,^z,^y,^b,^r,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival.
mp101
Max players 101 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Gameplay

^r
Roleplay A roleplay server.
^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.