4Netplayers darkjkdevil Rust Server
Online 82.223.35.193:24600 checked 2m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Nov. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on 4Netplayers darkjkdevil Rust Server?
Not enough of 4Netplayers darkjkdevil Rust Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 5 days 8 hours ago.
Players
How busy is 4Netplayers darkjkdevil Rust Server?
Right now 4Netplayers darkjkdevil Rust Server has 0 players on 10 slots. Over the last seven days it averaged 0 players.
How does 4Netplayers darkjkdevil Rust Server rank against other Rust servers?
4Netplayers darkjkdevil Rust Server is #15,612 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on 4Netplayers darkjkdevil Rust Server?
4Netplayers darkjkdevil Rust Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does 4Netplayers darkjkdevil Rust Server run?
4Netplayers darkjkdevil Rust Server runs a procedural map, generated by the game, of size 4,000 with seed 1234567890. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on 4Netplayers darkjkdevil Rust Server mean?
4Netplayers darkjkdevil Rust Server publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include 4Netplayers darkjkdevil Rust Server?
4Netplayers darkjkdevil Rust Server fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The server
Where is 4Netplayers darkjkdevil Rust Server located?
4Netplayers darkjkdevil Rust Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 82.223.35.193:24600.
Is 4Netplayers darkjkdevil Rust Server online, and how reliable is it?
4Netplayers darkjkdevil Rust Server is online right now. It last restarted about 3 days 10 hours ago, going by the uptime it reports. Over the last 5 full days it was up 100% of the time, 120 of 120 hours. Zongarust first saw it on 7 November 2026.
Does 4Netplayers darkjkdevil Rust Server run smoothly?
Over the last 48 hours it ran at 30 server fps on average, never below 29. It carried up to 87,000 entities: buildings, deployables and everything else in the world. It used up to 2,389 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does 4Netplayers darkjkdevil Rust Server run?
4Netplayers darkjkdevil Rust Server runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join 4Netplayers darkjkdevil Rust Server?
Start Rust, press F1 to open the console and enter client.connect 82.223.35.193:24600. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.