(DEV) Krizalium
Offline 85.209.46.185:28025 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 28d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:37 UTC6d ago | 2 | – | running | 2 |
| Wed 30 Sep, 16:22 UTC7d ago | 2 | – | 0.9 days | 1 |
| Sun 27 Sep, 11:12 UTC10d ago | 2 | held half | 3.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on (DEV) Krizalium?
(DEV) Krizalium wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 6 days 15 hours ago. It publishes a monthly wipe schedule in its tags.
What does wipe day look like on (DEV) Krizalium?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.
Players
How busy is (DEV) Krizalium?
(DEV) Krizalium is offline right now; it was last seen 40 hours ago. Over the last seven days it averaged 0 players and peaked at 2.
How does (DEV) Krizalium rank against other Rust servers?
(DEV) Krizalium is #7,317 on player hours over the last seven days, in the top 31% of all ranked servers.
Rules and map
What are the rules and settings on (DEV) Krizalium?
(DEV) Krizalium gives no gather rate in its name. Groups can have up to 16 players. Its game mode is hardcore, Facepunch's hardest mode. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does (DEV) Krizalium run?
(DEV) Krizalium runs a procedural map, generated by the game, of size 4,500. Its map name reads: Custom Map.
Tags and lists
What do the server tags on (DEV) Krizalium mean?
(DEV) Krizalium publishes these tags, which the game's server browser reads: gmhardcore (Game mode): Hardcore: a harsher ruleset; mp2 (Max players): 2 slots; ts16 (Group limit): At most 16 per team; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^h (Hardcore): Facepunch's hardcore mode: fewer helpers, harsher survival; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include (DEV) Krizalium?
(DEV) Krizalium fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
The server
Where is (DEV) Krizalium located?
(DEV) Krizalium publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 85.209.46.185:28025.
Is (DEV) Krizalium online, and how reliable is it?
(DEV) Krizalium is offline right now, last seen 40 hours ago. It last restarted about 1 hours ago, going by the uptime it reports. Over the last 7 full days it was up 30% of the time, 50 of 168 hours. Zongarust first saw it on 14 September 2026.
Does (DEV) Krizalium run smoothly?
Over the last 48 hours it ran at 212 server fps on average, never below 211. It carried up to 43,614 entities: buildings, deployables and everything else in the world. It used up to 2,449 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does (DEV) Krizalium run?
(DEV) Krizalium runs Rust network protocol 2634 and build 166652 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join (DEV) Krizalium?
Start Rust, press F1 to open the console and enter client.connect 85.209.46.185:28025. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/3sppjkmR3M.
