Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]

Offline 85.233.150.44:35025 checked 8h ago

2x moddedoxide
0/ 100
players now
0% full
0
7-day average
peak 2
#6,658
rank
top 28%
5d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
00.511.5209:0017:0001:0008:0016:0000:00

Hourly average and peak, UTC.

Server performance

02040608009:0017:0001:0008:0016:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.1 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:58 UTC5d ago 1 – running 0
Sat 19 Sep, 11:22 UTC18d ago 3 halved by day 9 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 682 on average
603 / 500
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 624 on average
350 / 325
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 470 on average
138 / 150
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10
EU · groups of 300+ · 2x · monthly · 415 on average
188 / 500
Magic Rust #27 — Vanilla 2x (Monthly) | Pyccкий
EU · groups of 150+ · 2x · monthly · 410 on average
236 / 300
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 360 on average
174 / 155

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

Not enough of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]'s wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 5 days 19 hours ago.

What does wipe day look like on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 18 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 9.

Players

How busy is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] is offline right now; it was last seen 8 hours ago. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 16:00 UTC, with 1 players on average.

How does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] rank against other Rust servers?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] is #6,658 on player hours over the last seven days, in the top 28% of all ranked servers.

Rules and map

What are the rules and settings on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] runs 2x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.

Which map does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] run?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] runs a procedural map, generated by the game, of size 3,700 with seed 693267780. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] mean?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs166652 (Build): Game build 166652; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] fits these Zongarust lists: Best 2x Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

The server

Where is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] located?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 85.233.150.44:35025.

Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] online, and how reliable is it?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] is offline right now, last seen 8 hours ago. It last restarted about 23 hours ago, going by the uptime it reports. Over the last 7 full days it was up 93% of the time, 156 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] run smoothly?

Over the last 48 hours it ran at 60 server fps on average, never below 56. It carried up to 79,727 entities: buildings, deployables and everything else in the world. It used up to 2,994 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] run?

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] runs Rust network protocol 2634 and build 166652 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

Start Rust, press F1 to open the console and enter client.connect 85.233.150.44:35025. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is http://cloudrust.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs166652
Build Game build 166652.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.