Eternal Rust | DEV
Online 85.72.131.117:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 09:57 UTC6d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Eternal Rust | DEV?
Not enough of Eternal Rust | DEV's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 6 days 8 hours ago.
What does wipe day look like on Eternal Rust | DEV?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.
Players
How busy is Eternal Rust | DEV?
Right now Eternal Rust | DEV has 1 players on 100 slots. Over the last seven days it averaged 1 players and peaked at 1. In the last 48 hours it was busiest at 20:00 UTC, with 1 players on average.
How does Eternal Rust | DEV rank against other Rust servers?
Eternal Rust | DEV is #4,442 on player hours over the last seven days, in the top 19% of all ranked servers.
Rules and map
What are the rules and settings on Eternal Rust | DEV?
Eternal Rust | DEV gives no gather rate in its name. Groups can have up to 6 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does Eternal Rust | DEV run?
Eternal Rust | DEV runs a procedural map, generated by the game.
Tags and lists
What do the server tags on Eternal Rust | DEV mean?
Eternal Rust | DEV publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts6 (Group limit): At most 6 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Eternal Rust | DEV?
Eternal Rust | DEV fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The server
Where is Eternal Rust | DEV located?
Eternal Rust | DEV publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 85.72.131.117:28015.
Is Eternal Rust | DEV online, and how reliable is it?
Eternal Rust | DEV is online right now. Over the last 5 full days it was up 58% of the time, 69 of 120 hours. Zongarust first saw it on 23 September 2026.
Which version of Rust does Eternal Rust | DEV run?
Eternal Rust | DEV runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Eternal Rust | DEV?
Start Rust, press F1 to open the console and enter client.connect 85.72.131.117:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.