Survivors 10x - Local Development
Offline 86.172.208.118:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW7d ago | – | – | running | – |
| Thu 5 Nov, 16:40 UTC7d ago | 1 | – | – | 0 |
| Thu 29 Oct, 22:19 UTC14d ago | 2 | – | 6.8 days | 0 |
| Tue 20 Oct, 18:45 UTC23d ago | 2 | halved by day 6 | 9.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Survivors 10x - Local Development?
Survivors 10x - Local Development wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 7 days 15 hours ago.
What does wipe day look like on Survivors 10x - Local Development?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 6.
Players
How busy is Survivors 10x - Local Development?
Survivors 10x - Local Development is offline right now; it was last seen 7 days 14 hours ago.
How does Survivors 10x - Local Development rank against other Rust servers?
Survivors 10x - Local Development is #14,970 on player hours over the last seven days, in the top 65% of all ranked servers.
Rules and map
What are the rules and settings on Survivors 10x - Local Development?
Survivors 10x - Local Development runs 10x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Tags and lists
What do the server tags on Survivors 10x - Local Development mean?
Survivors 10x - Local Development publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2635 (Protocol): Game protocol 2635: your game has to be on the same version to join; cs168909 (Build): Game build 168909; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Survivors 10x - Local Development?
Survivors 10x - Local Development fits these Zongarust lists: Best 10x Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
The server
Where is Survivors 10x - Local Development located?
Survivors 10x - Local Development publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 86.172.208.118:28015.
Is Survivors 10x - Local Development online, and how reliable is it?
Survivors 10x - Local Development is offline right now, last seen 7 days 14 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 19 October 2026.
Which version of Rust does Survivors 10x - Local Development run?
Survivors 10x - Local Development runs Rust network protocol 2635 and build 168909 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Survivors 10x - Local Development?
Start Rust, press F1 to open the console and enter client.connect 86.172.208.118:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.