cdogservers.net - Public
Offline 86.190.58.123:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Nov. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on cdogservers.net - Public?
Not enough of cdogservers.net - Public's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 24 days 7 hours ago.
Players
How busy is cdogservers.net - Public?
cdogservers.net - Public is offline right now; it was last seen 29 hours ago. Over the last seven days it averaged 0 players.
How does cdogservers.net - Public rank against other Rust servers?
cdogservers.net - Public is #15,612 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on cdogservers.net - Public?
cdogservers.net - Public gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does cdogservers.net - Public run?
cdogservers.net - Public runs a procedural map, generated by the game, of size 6,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on cdogservers.net - Public mean?
cdogservers.net - Public publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp400 (Max players): 400 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167781 (Build): Game build 167781; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include cdogservers.net - Public?
cdogservers.net - Public fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The server
Where is cdogservers.net - Public located?
cdogservers.net - Public publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 86.190.58.123:28015.
Is cdogservers.net - Public online, and how reliable is it?
cdogservers.net - Public is offline right now, last seen 29 hours ago. It last restarted about 6 hours ago, going by the uptime it reports. Over the last 1 full day it was up 12% of the time, 3 of 24 hours. Zongarust first saw it on 11 November 2026.
Does cdogservers.net - Public run smoothly?
Over the last 48 hours it ran at 97 server fps on average, never below 86. It carried up to 209,554 entities: buildings, deployables and everything else in the world. It used up to 3,354 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does cdogservers.net - Public run?
cdogservers.net - Public runs Rust network protocol 2634 and build 167781 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join cdogservers.net - Public?
Start Rust, press F1 to open the console and enter client.connect 86.190.58.123:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.