InternalTrainServer""

Online 87.151.212.210:28015 checked 8m ago

0/ 10
players now
0% full
0
7-day average
peak 1
#12,858
rank
top 56%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.7 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Fri 25 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 11:44 UTC3d ago 0 – running 0
Thu 17 Sep, 18:11 UTC11d ago 1 halved by day 3 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 738 on average
514 / 575
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 425 on average
269 / 275
Rustopia.gg - EU Mondays Premium
EU · groups of 16+ · weekly · 304 on average
184 / 200
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
25 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 285 on average
43 / 425
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 246 on average
43 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on InternalTrainServer""?

Not enough of InternalTrainServer""'s wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 3 days 18 hours ago.

What does wipe day look like on InternalTrainServer""?

Its recent wipes drew 0 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 3.

Players

How busy is InternalTrainServer""?

Right now InternalTrainServer"" has 0 players on 10 slots. Over the last seven days it averaged 0 players and peaked at 1.

How does InternalTrainServer"" rank against other Rust servers?

InternalTrainServer"" is #12,858 on player hours over the last seven days, in the top 56% of all ranked servers.

Rules and map

What are the rules and settings on InternalTrainServer""?

InternalTrainServer"" gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does InternalTrainServer"" run?

InternalTrainServer"" runs a procedural map, generated by the game.

Tags and lists

What do the server tags on InternalTrainServer"" mean?

InternalTrainServer"" publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include InternalTrainServer""?

InternalTrainServer"" fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The server

Where is InternalTrainServer"" located?

InternalTrainServer"" publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 87.151.212.210:28015.

Is InternalTrainServer"" online, and how reliable is it?

InternalTrainServer"" is online right now. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Which version of Rust does InternalTrainServer"" run?

InternalTrainServer"" runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join InternalTrainServer""?

Start Rust, press F1 to open the console and enter client.connect 87.151.212.210:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.