D12

Offline 87.224.207.108:28015 checked 4d ago

1/ 1
players now
100% full
1
7-day average
peak 1
#11,044
rank
top 50%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct23 Oct27 Oct3 Nov7 Nov12 Nov

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 8 NovWed 4 NovFri 30 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 8 Nov, 07:37 UTC4d ago 1 – running 1
Thu 5 Nov, 19:00 UTC FW7d ago – – – –
Wed 4 Nov, 10:55 UTC8d ago 1 – 3.9 days 0
Fri 30 Oct, 08:14 UTC13d ago 1 held half 5.1 days 1
Tue 20 Oct, 13:39 UTC23d ago 1 – 9.8 days 1
Mon 19 Oct, 12:49 UTC24d ago 1 – 1 days 0
Sun 18 Oct, 14:52 UTC25d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 562 on average
190 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 531 on average
346 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 512 on average
257 / 275
Rustoria.co - EU Long
EU · groups of 14+ · monthly · 440 on average
113 / 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 428 on average
136 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 387 on average
123 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on D12?

D12 wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 4 days 23 hours ago.

What does wipe day look like on D12?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.

Players

How busy is D12?

D12 is offline right now; it was last seen 4 days 17 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

How does D12 rank against other Rust servers?

D12 is #11,044 on player hours over the last seven days, in the top 50% of all ranked servers.

Rules and map

What are the rules and settings on D12?

D12 gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does D12 run?

D12 runs a procedural map, generated by the game.

Tags and lists

What do the server tags on D12 mean?

D12 publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp1 (Max players): 1 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include D12?

D12 fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The server

Where is D12 located?

D12 publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 87.224.207.108:28015.

Is D12 online, and how reliable is it?

D12 is offline right now, last seen 4 days 17 hours ago. Over the last 7 full days it was up 2% of the time, 3 of 168 hours. Zongarust first saw it on 18 October 2026.

Which version of Rust does D12 run?

D12 runs Rust network protocol 2636 and build 170545 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join D12?

Start Rust, press F1 to open the console and enter client.connect 87.224.207.108:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2636,gmrust,cs170545,ts8

Game

gmrust
Game mode Standard Rust survival.
mp1
Max players 1 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170545
Build Game build 170545.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.