Rust Devblog 297 | Private

Offline 87.58.206.85:28015 checked 11d ago

moddedoxide
0/ 10
players now
0% full
0
7-day average
peak –
#17,112
rank
top 71%
11d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Nov2 Nov4 Nov5 Nov7 Nov8 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW7d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 11.11
EU · groups of 8+ · weekly · 127 on average
135 / 100
ShockRust | Blue | NoLimit
no group limit · 123 on average
35 / 400
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11
EU · groups of 16+ · monthly · 121 on average
102 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11
EU · groups of 16+ · monthly · 120 on average
34 / 1000
STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11
EU · groups of 24+ · monthly · 104 on average
11 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 10.11
EU · groups of 16+ · monthly · 100 on average
27 / 700

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Rust Devblog 297 | Private?

Not enough of Rust Devblog 297 | Private's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 11 days 17 hours ago.

Players

How busy is Rust Devblog 297 | Private?

Rust Devblog 297 | Private is offline right now; it was last seen 11 days 16 hours ago.

How does Rust Devblog 297 | Private rank against other Rust servers?

Rust Devblog 297 | Private is #17,112 on player hours over the last seven days, in the top 71% of all ranked servers.

Rules and map

What are the rules and settings on Rust Devblog 297 | Private?

Rust Devblog 297 | Private gives no gather rate in its name. It publishes no group limit. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is off.

Which map does Rust Devblog 297 | Private run?

Rust Devblog 297 | Private runs a procedural map, generated by the game.

Tags and lists

What do the server tags on Rust Devblog 297 | Private mean?

Rust Devblog 297 | Private publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; v2592 (Protocol): Game protocol 2592: your game has to be on the same version to join; cs124991 (Build): Game build 124991; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Rust Devblog 297 | Private?

Rust Devblog 297 | Private fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.

The server

Where is Rust Devblog 297 | Private located?

Rust Devblog 297 | Private publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 87.58.206.85:28015.

Is Rust Devblog 297 | Private online, and how reliable is it?

Rust Devblog 297 | Private is offline right now, last seen 11 days 16 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 1 November 2026.

Which version of Rust does Rust Devblog 297 | Private run?

Rust Devblog 297 | Private runs Rust network protocol 2592 and build 124991 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Rust Devblog 297 | Private?

Start Rust, press F1 to open the console and enter client.connect 87.58.206.85:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2592,gmrust,cs124991,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
v2592
Protocol Game protocol 2592: your game has to be on the same version to join.
cs124991
Build Game build 124991.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.