LAG-TEAM
Online 89.179.241.141:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 16:59 UTC8d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on LAG-TEAM?
Not enough of LAG-TEAM's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 8 days 16 hours ago.
What does wipe day look like on LAG-TEAM?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.
Players
How busy is LAG-TEAM?
Right now LAG-TEAM has 0 players on 5 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 20:00 UTC, with 1 players on average.
How does LAG-TEAM rank against other Rust servers?
LAG-TEAM is #7,807 on player hours over the last seven days, in the top 34% of all ranked servers.
Rules and map
What are the rules and settings on LAG-TEAM?
LAG-TEAM gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does LAG-TEAM run?
LAG-TEAM runs a procedural map, generated by the game, of size 3,000 with seed 847293615. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on LAG-TEAM mean?
LAG-TEAM publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp5 (Max players): 5 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include LAG-TEAM?
LAG-TEAM fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The server
Where is LAG-TEAM located?
LAG-TEAM publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 89.179.241.141:28015.
Is LAG-TEAM online, and how reliable is it?
LAG-TEAM is online right now. It last restarted about 14 hours ago, going by the uptime it reports. Over the last 7 full days it was up 96% of the time, 161 of 168 hours. Zongarust first saw it on 13 September 2026.
Does LAG-TEAM run smoothly?
Over the last 48 hours it ran at 205 server fps on average, never below 177. It carried up to 50,245 entities: buildings, deployables and everything else in the world. It used up to 1,480 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does LAG-TEAM run?
LAG-TEAM runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join LAG-TEAM?
Start Rust, press F1 to open the console and enter client.connect 89.179.241.141:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.