[Rust.kz] Test
Offline EU 89.218.13.150:28015 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 19 November, 13:27 UTC, in 6d 6h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 12 Nov, 13:27 UTC17h ago | – | – | running | 0 |
| Thu 5 Nov, 18:49 UTC FW7d ago | – | – | – | 0 |
| Thu 5 Nov, 14:32 UTC7d ago | 0 | – | 7 days | 0 |
| Tue 27 Oct, 08:21 UTC16d ago | 3 | held half | 9.3 days | 0 |
| Fri 23 Oct, 15:43 UTC20d ago | 0 | – | 3.7 days | 0 |
| Thu 22 Oct, 10:08 UTC21d ago | 3 | – | 1.2 days | 0 |
| Thu 15 Oct, 08:32 UTC28d ago | 4 | halved by day 3 | 7.1 days | 0 |
| Sat 10 Oct, 13:59 UTC33d ago | 1 | held half | 4.8 days | 0 |
| Fri 2 Oct, 16:19 UTC41d ago | 1 | halved by day 2 | 7.9 days | 0 |
| Thu 1 Oct, 17:51 UTC FW42d ago | 5 | – | 0.9 days | 4 |
| Wed 30 Sep, 06:07 UTC44d ago | 5 | – | 1.5 days | 0 |
| Thu 24 Sep, 06:11 UTC50d ago | 2 | halved by day 3 | 6 days | 0 |
| Fri 18 Sep, 14:16 UTC55d ago | 2 | halved by day 1 | 5.7 days | 2 |
| Thu 17 Sep, 13:04 UTC56d ago | 5 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [Rust.kz] Test?
Too few of [Rust.kz] Test's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 19 November at 13:27 UTC. Its current world was made 17 hours ago. It publishes a weekly wipe schedule in its tags.
What does wipe day look like on [Rust.kz] Test?
Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 50% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 3.
Players
How busy is [Rust.kz] Test?
[Rust.kz] Test is offline right now; it was last seen 16 hours ago. Over the last seven days it averaged 1 players and peaked at 1. In the last 48 hours it was busiest at 14:00 UTC, with 1 players on average.
How does [Rust.kz] Test rank against other Rust servers?
[Rust.kz] Test is #13,101 on player hours over the last seven days, in the top 59% of all ranked servers and #2,450 in Europe.
Rules and map
What are the rules and settings on [Rust.kz] Test?
[Rust.kz] Test gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does [Rust.kz] Test run?
[Rust.kz] Test runs a procedural map, generated by the game, of size 3,650 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on [Rust.kz] Test mean?
[Rust.kz] Test publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^w (Weekly): Wipes every week; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [Rust.kz] Test?
[Rust.kz] Test fits these Zongarust lists: Best EU Rust servers and Best modded Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Who runs [Rust.kz] Test?
[Rust.kz] Test publishes a rust.kz hostname, and so do 1 other server we track, so they are most likely run by the same operator.
The server
Where is [Rust.kz] Test located?
[Rust.kz] Test lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 89.218.13.150:28015.
Is [Rust.kz] Test online, and how reliable is it?
[Rust.kz] Test is offline right now, last seen 16 hours ago. It last restarted about 30 minutes ago, going by the uptime it reports. Over the last 7 full days it was up 1% of the time, 2 of 168 hours. Zongarust first saw it on 13 September 2026.
Does [Rust.kz] Test run smoothly?
Over the last 48 hours it ran at 100 server fps on average, never below 100. It carried up to 81,000 entities: buildings, deployables and everything else in the world. It used up to 1,513 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [Rust.kz] Test run?
[Rust.kz] Test runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [Rust.kz] Test?
Start Rust, press F1 to open the console and enter client.connect 89.218.13.150:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/STJwd78hZz.
