[ESP/Ñ] DEV

Online EU 89.222.104.137:22619 checked 6m ago

biweekly wipes moddedcarbonpve
0/ 40
players now
0% full
0
7-day average
peak 1
#14,465
rank
top 63% · #2447 in EU
12d ago
last wipe
biweekly schedule
1d 11h
next wipe
Wed 30 Sep, 16:55 UTC

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 63% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 30 September, 16:55 UTC, in 1d 11h. Its biweekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

1d 11h
Wed 30 Sep, 16:55 UTC
2d 12h
Thu 1 Oct, 18:00 UTC
FW
15d 11h
Wed 14 Oct, 16:55 UTC
29d 11h
Wed 28 Oct, 16:55 UTC
37d 13h
Thu 5 Nov, 19:00 UTC
FW
43d 11h
Wed 11 Nov, 16:55 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 16:55 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 167 on average
32 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 18.09
EU · groups of 30+ · biweekly · 55 on average
20 / 100
[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · biweekly · 40 on average
9 / 200
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 32 on average
8 / 200
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases
EU · groups of 10+ · biweekly · 29 on average
8 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 26 on average
7 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [ESP/Ñ] DEV?

Too few of [ESP/Ñ] DEV's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Wednesday 30 September at 16:55 UTC. Its current world was made 12 days 7 hours ago. It publishes an every-two-weeks wipe schedule in its tags.

What does wipe day look like on [ESP/Ñ] DEV?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 1 hours after the wipe.

Players

How busy is [ESP/Ñ] DEV?

Right now [ESP/Ñ] DEV has 0 players on 40 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 10:00 UTC, with 0 players on average.

How does [ESP/Ñ] DEV rank against other Rust servers?

[ESP/Ñ] DEV is #14,465 on player hours over the last seven days, in the top 63% of all ranked servers and #2,447 in Europe.

Rules and map

What are the rules and settings on [ESP/Ñ] DEV?

[ESP/Ñ] DEV gives no gather rate in its name. Groups can have up to 12 players. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does [ESP/Ñ] DEV run?

[ESP/Ñ] DEV runs a procedural map, generated by the game, of size 3,750 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Bots y eventos en todo el mapa.

Tags and lists

What do the server tags on [ESP/Ñ] DEV mean?

[ESP/Ñ] DEV publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp40 (Max players): 40 slots; ts12 (Group limit): At most 12 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks; ^p (PvE): Players don't fight each other; the danger is the world; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; EU (Europe): Listed under Europe in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [ESP/Ñ] DEV?

[ESP/Ñ] DEV fits these Zongarust lists: Best EU Rust servers, Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The server

Where is [ESP/Ñ] DEV located?

[ESP/Ñ] DEV lists itself in Europe with its EU tag. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 89.222.104.137:22619.

Is [ESP/Ñ] DEV online, and how reliable is it?

[ESP/Ñ] DEV is online right now. It last restarted about 22 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 15 September 2026.

Does [ESP/Ñ] DEV run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 29. It carried up to 96,384 entities: buildings, deployables and everything else in the world. It used up to 4,014 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [ESP/Ñ] DEV run?

[ESP/Ñ] DEV runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [ESP/Ñ] DEV?

Start Rust, press F1 to open the console and enter client.connect 89.222.104.137:22619. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is 1.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,EU,^p,gmrust,cs165217,ts12

Game

gmrust
Game mode Standard Rust survival.
mp40
Max players 40 slots.
ts12
Group limit At most 12 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Wipe schedule

^b
Biweekly Wipes every two weeks.

Gameplay

^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Region

EU
Europe Listed under Europe in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.