JCs_Rust_Server

Offline 91.130.34.56:28015 checked 2d ago

1/ 10
players now
10% full
0
7-day average
peak 1
#8,383
rank
top 38%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Oct2 Nov4 Nov7 Nov9 Nov12 Nov

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 10 NovFri 6 Nov
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 10 Nov, 16:39 UTC2d ago 1 – running 1
Fri 6 Nov, 14:43 UTC6d ago 1 held half 4.1 days 0
Thu 5 Nov, 19:00 UTC FW7d ago – – – –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 562 on average
186 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 531 on average
348 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 512 on average
260 / 275
Rustoria.co - EU Long
EU · groups of 14+ · monthly · 440 on average
116 / 200
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 428 on average
138 / 300
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 387 on average
120 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on JCs_Rust_Server?

Not enough of JCs_Rust_Server's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 2 days 13 hours ago.

What does wipe day look like on JCs_Rust_Server?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 100% of its recent wipes the crowd stayed above half that peak until the next wipe.

Players

How busy is JCs_Rust_Server?

JCs_Rust_Server is offline right now; it was last seen 2 days 10 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

How does JCs_Rust_Server rank against other Rust servers?

JCs_Rust_Server is #8,383 on player hours over the last seven days, in the top 38% of all ranked servers.

Rules and map

What are the rules and settings on JCs_Rust_Server?

JCs_Rust_Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does JCs_Rust_Server run?

JCs_Rust_Server runs a procedural map, generated by the game.

Tags and lists

What do the server tags on JCs_Rust_Server mean?

JCs_Rust_Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170460 (Build): Game build 170460; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include JCs_Rust_Server?

JCs_Rust_Server fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The server

Where is JCs_Rust_Server located?

JCs_Rust_Server publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.130.34.56:28015.

Is JCs_Rust_Server online, and how reliable is it?

JCs_Rust_Server is offline right now, last seen 2 days 10 hours ago. Over the last 7 full days it was up 21% of the time, 35 of 168 hours. Zongarust first saw it on 30 October 2026.

Which version of Rust does JCs_Rust_Server run?

JCs_Rust_Server runs Rust network protocol 2636 and build 170460 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join JCs_Rust_Server?

Start Rust, press F1 to open the console and enter client.connect 91.130.34.56:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2636,gmrust,cs170460,ts8

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170460
Build Game build 170460.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.