[US] Mello Rust | Vanilla Bi-weekly
Online NA · us5 91.229.114.140:28015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 1 October, 18:00 UTC, in 2d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 00:07 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [US] Mello Rust | Vanilla Bi-weekly?
Too few of [US] Mello Rust | Vanilla Bi-weekly's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 5 days 2 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on [US] Mello Rust | Vanilla Bi-weekly?
Its recent wipes drew 0 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.
Players
How busy is [US] Mello Rust | Vanilla Bi-weekly?
Right now [US] Mello Rust | Vanilla Bi-weekly has 0 players on 50 slots. Over the last seven days it averaged 0 players.
How does [US] Mello Rust | Vanilla Bi-weekly rank against other Rust servers?
[US] Mello Rust | Vanilla Bi-weekly is #15,499 on player hours over the last seven days, in the top 67% of all ranked servers and #1,574 in North America.
Rules and map
What are the rules and settings on [US] Mello Rust | Vanilla Bi-weekly?
[US] Mello Rust | Vanilla Bi-weekly gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.
Which map does [US] Mello Rust | Vanilla Bi-weekly run?
[US] Mello Rust | Vanilla Bi-weekly runs a procedural map, generated by the game, of size 3,750 with seed 1853635369. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on [US] Mello Rust | Vanilla Bi-weekly mean?
[US] Mello Rust | Vanilla Bi-weekly publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $rus5 (Region code): The server's region code, us5; ^b (Biweekly): Wipes every two weeks; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser; sc1 (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [US] Mello Rust | Vanilla Bi-weekly?
[US] Mello Rust | Vanilla Bi-weekly fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
The server
Where is [US] Mello Rust | Vanilla Bi-weekly located?
[US] Mello Rust | Vanilla Bi-weekly lists itself in North America with its NA tag, and its region code is us5. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.229.114.140:28015.
Is [US] Mello Rust | Vanilla Bi-weekly online, and how reliable is it?
[US] Mello Rust | Vanilla Bi-weekly is online right now. It last restarted about 19 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does [US] Mello Rust | Vanilla Bi-weekly run smoothly?
Over the last 48 hours it ran at 60 server fps on average, never below 60. It carried up to 82,343 entities: buildings, deployables and everything else in the world. It used up to 2,681 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does [US] Mello Rust | Vanilla Bi-weekly run?
[US] Mello Rust | Vanilla Bi-weekly runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [US] Mello Rust | Vanilla Bi-weekly?
Start Rust, press F1 to open the console and enter client.connect 91.229.114.140:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.