Test Server (Upsurge Main)
Online 91.229.114.165:38010 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 22:27 UTC2h ago | – | – | – | 0 |
| Wed 30 Sep, 22:27 UTC2h ago | – | – | – | 0 |
| Sun 27 Sep, 00:43 UTC4d ago | – | – | – | 0 |
| Sun 27 Sep, 00:41 UTC4d ago | 2 | halved by day 2 | 3.9 days | 0 |
| Fri 25 Sep, 08:47 UTC5d ago | 1 | – | 1.7 days | 0 |
| Wed 23 Sep, 21:59 UTC7d ago | – | – | – | 0 |
| Wed 23 Sep, 21:58 UTC7d ago | 3 | – | 1.5 days | 0 |
| Sat 19 Sep, 23:58 UTC11d ago | – | – | – | 0 |
| Sat 19 Sep, 23:58 UTC11d ago | 2 | held half | 3.9 days | 0 |
| Fri 18 Sep, 00:04 UTC13d ago | 1 | – | 2 days | 0 |
| Wed 16 Sep, 22:03 UTC14d ago | 2 | – | 1.1 days | 0 |
| Tue 15 Sep, 07:45 UTC15d ago | 1 | – | 1.6 days | 0 |
| Sun 13 Sep, 02:11 UTC17d ago | 1 | held half | 2.2 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Test Server (Upsurge Main)?
Test Server (Upsurge Main) makes a new world every few hours, so it keeps no wipe schedule, and none of those resets counts as a wipe.
Players
How busy is Test Server (Upsurge Main)?
Right now Test Server (Upsurge Main) has 0 players on 50 slots. Over the last seven days it averaged 0 players and peaked at 3. In the last 48 hours it was busiest at 12:00 UTC, with 1 players on average.
How does Test Server (Upsurge Main) rank against other Rust servers?
Test Server (Upsurge Main) is #9,180 on player hours over the last seven days, in the top 42% of all ranked servers.
Rules and map
What are the rules and settings on Test Server (Upsurge Main)?
Test Server (Upsurge Main) gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does Test Server (Upsurge Main) run?
Test Server (Upsurge Main) runs a procedural map, generated by the game, of size 3,950 with seed 881952369. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on Test Server (Upsurge Main) mean?
Test Server (Upsurge Main) publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Test Server (Upsurge Main)?
Test Server (Upsurge Main) fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
The server
Where is Test Server (Upsurge Main) located?
Test Server (Upsurge Main) publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.229.114.165:38010.
Is Test Server (Upsurge Main) online, and how reliable is it?
Test Server (Upsurge Main) is online right now. It last restarted about 1 hours ago, going by the uptime it reports. Over the last 7 full days it was up 88% of the time, 148 of 168 hours. Zongarust first saw it on 13 September 2026.
Does Test Server (Upsurge Main) run smoothly?
Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 81,927 entities: buildings, deployables and everything else in the world. It used up to 2,027 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does Test Server (Upsurge Main) run?
Test Server (Upsurge Main) runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Test Server (Upsurge Main)?
Start Rust, press F1 to open the console and enter client.connect 91.229.114.165:38010. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is http://stevious.io.