ALLIANT GAMES - DEVELOPMENT

Online NA · us5 91.229.114.221:28004 checked 15m ago

vanillamoddedcarbon
0/ 1
players now
0% full
0
7-day average
peak 1
#12,485
rank
top 54% · #1418 in NA
11d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 54% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 02:00 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 35 on average
61 / 70
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 28 on average
18 / 100
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 25 on average
12 / 100
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 17 on average
6 / 175
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 11 on average
30 / 150
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 6 on average
6 / 90

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on ALLIANT GAMES - DEVELOPMENT?

Not enough of ALLIANT GAMES - DEVELOPMENT's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 11 days 18 hours ago.

What does wipe day look like on ALLIANT GAMES - DEVELOPMENT?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe.

Players

How busy is ALLIANT GAMES - DEVELOPMENT?

Right now ALLIANT GAMES - DEVELOPMENT has 0 players on 1 slots. Over the last seven days it averaged 0 players and peaked at 1.

How does ALLIANT GAMES - DEVELOPMENT rank against other Rust servers?

ALLIANT GAMES - DEVELOPMENT is #12,485 on player hours over the last seven days, in the top 54% of all ranked servers and #1,418 in North America.

Rules and map

What are the rules and settings on ALLIANT GAMES - DEVELOPMENT?

ALLIANT GAMES - DEVELOPMENT gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does ALLIANT GAMES - DEVELOPMENT run?

ALLIANT GAMES - DEVELOPMENT runs a procedural map, generated by the game, of size 3,800 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on ALLIANT GAMES - DEVELOPMENT mean?

ALLIANT GAMES - DEVELOPMENT publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp1 (Max players): 1 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $rus5 (Region code): The server's region code, us5; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include ALLIANT GAMES - DEVELOPMENT?

ALLIANT GAMES - DEVELOPMENT fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Who runs ALLIANT GAMES - DEVELOPMENT?

ALLIANT GAMES - DEVELOPMENT publishes a alliant.gg hostname, and so do 1 other server we track, so they are most likely run by the same operator.

The server

Where is ALLIANT GAMES - DEVELOPMENT located?

ALLIANT GAMES - DEVELOPMENT lists itself in North America with its NA tag, and its region code is us5. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.229.114.221:28004.

Is ALLIANT GAMES - DEVELOPMENT online, and how reliable is it?

ALLIANT GAMES - DEVELOPMENT is online right now. It last restarted about 4 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does ALLIANT GAMES - DEVELOPMENT run smoothly?

Over the last 48 hours it ran at 30 server fps on average, never below 30. It carried up to 79,000 entities: buildings, deployables and everything else in the world. It used up to 2,657 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does ALLIANT GAMES - DEVELOPMENT run?

ALLIANT GAMES - DEVELOPMENT runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join ALLIANT GAMES - DEVELOPMENT?

Start Rust, press F1 to open the console and enter client.connect 91.229.114.221:28004. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.gg/alliant.

Server tags

what each one means

Published as mp1,ptrak,$rus5,v2633,^z,^y,^v,NA,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival.
mp1
Max players 1 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$rus5
Region code The server's region code, us5.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.