Nightshade Dev

Offline NA · us5 91.229.114.221:28031 checked 13d ago

quad moddedcarbonsoftcore
0/ 8
players now
0% full
0
7-day average
peak –
#15,871
rank
top 71% · #1615 in NA
13d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers, top 83% in NA, and #629 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Facepunch Softcore 1
NA · quad · monthly · 111 on average
45 / 300
[US] Facepunch Softcore 2
NA · quad · monthly · 83 on average
34 / 300
14 / 200
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 17 on average
4 / 100
2 / 80
2 / 100

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Nightshade Dev?

Not enough of Nightshade Dev's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 13 days 16 hours ago.

Players

How busy is Nightshade Dev?

Nightshade Dev is offline right now; it was last seen 13 days 13 hours ago.

How does Nightshade Dev rank against other Rust servers?

Nightshade Dev is #15,871 on player hours over the last seven days, in the top 71% of all ranked servers and #1,615 in North America. Among quad servers it is #629.

Rules and map

What are the rules and settings on Nightshade Dev?

Nightshade Dev gives no gather rate in its name. Groups are limited to 4 players (quad). Its game mode is softcore, Facepunch's easier mode: you keep part of your loot. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does Nightshade Dev run?

Nightshade Dev runs a procedural map, generated by the game, of size 4,000 with seed 432338258. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on Nightshade Dev mean?

Nightshade Dev publishes these tags, which the game's server browser reads: gmsoftcore (Game mode): Softcore: an easier ruleset; mp8 (Max players): 8 slots; ts4 (Group limit): At most 4 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $rus5 (Region code): The server's region code, us5; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Nightshade Dev?

Nightshade Dev fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.

The server

Where is Nightshade Dev located?

Nightshade Dev lists itself in North America with its NA tag, and its region code is us5. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.229.114.221:28031.

Is Nightshade Dev online, and how reliable is it?

Nightshade Dev is offline right now, last seen 13 days 13 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 24 September 2026.

Which version of Rust does Nightshade Dev run?

Nightshade Dev runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Nightshade Dev?

Start Rust, press F1 to open the console and enter client.connect 91.229.114.221:28031. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$rus5,v2633,NA,gmsoftcore,cs165217,ts4,^z,^y

Game

gmsoftcore
Game mode Softcore: an easier ruleset.
mp8
Max players 8 slots.
ts4
Group limit At most 4 per team.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$rus5
Region code The server's region code, us5.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.