Nightshade Dev
Offline NA · us5 91.229.114.221:28031 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA, and #629 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on Nightshade Dev?
Not enough of Nightshade Dev's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 13 days 16 hours ago.
Players
How busy is Nightshade Dev?
Nightshade Dev is offline right now; it was last seen 13 days 13 hours ago.
How does Nightshade Dev rank against other Rust servers?
Nightshade Dev is #15,871 on player hours over the last seven days, in the top 71% of all ranked servers and #1,615 in North America. Among quad servers it is #629.
Rules and map
What are the rules and settings on Nightshade Dev?
Nightshade Dev gives no gather rate in its name. Groups are limited to 4 players (quad). Its game mode is softcore, Facepunch's easier mode: you keep part of your loot. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does Nightshade Dev run?
Nightshade Dev runs a procedural map, generated by the game, of size 4,000 with seed 432338258. The same size and seed give the same map, so it can be looked at on RustMaps from this page.
Tags and lists
What do the server tags on Nightshade Dev mean?
Nightshade Dev publishes these tags, which the game's server browser reads: gmsoftcore (Game mode): Softcore: an easier ruleset; mp8 (Max players): 8 slots; ts4 (Group limit): At most 4 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $rus5 (Region code): The server's region code, us5; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include Nightshade Dev?
Nightshade Dev fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
The server
Where is Nightshade Dev located?
Nightshade Dev lists itself in North America with its NA tag, and its region code is us5. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.229.114.221:28031.
Is Nightshade Dev online, and how reliable is it?
Nightshade Dev is offline right now, last seen 13 days 13 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 24 September 2026.
Which version of Rust does Nightshade Dev run?
Nightshade Dev runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join Nightshade Dev?
Start Rust, press F1 to open the console and enter client.connect 91.229.114.221:28031. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.