Project Paradox Test Server

Online NA · us5 91.229.114.24:28047 checked 6m ago

vanillamoddedoxide
0/ 20
players now
0% full
0
7-day average
peak –
#15,612
rank
top 70% · #1500 in NA
7d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

0123406:0006:2506:4507:1007:3007:55

Every five minutes, from the Steam server list.

Server performance

02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct11 Oct22 Oct1 Nov12 Nov

Top 70% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.1 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 5 NovSun 1 NovMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:21 UTC FW7d ago 1 – running 0
Sun 1 Nov, 17:00 UTC11d ago 1 halved by day 2 4.1 days 0
Mon 19 Oct, 13:30 UTC24d ago 0 – 13.1 days 0
Thu 1 Oct, 18:00 UTC FW42d ago – – – –
Thu 1 Oct, 13:52 UTC42d ago 1 halved by day 1 18 days 0
Tue 29 Sep, 20:56 UTC44d ago 1 – 1.7 days 0
Mon 21 Sep, 14:51 UTC52d ago 1 halved by day 1 8.3 days 0
Sun 20 Sep, 22:43 UTC53d ago 2 – 0.7 days 0
Fri 18 Sep, 00:34 UTC56d ago 2 halved by day 1 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 55 on average
28 / 175
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 44 on average
21 / 100
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 24 on average
28 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 22 on average
19 / 50
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 18 on average
9 / 90
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 6 on average
1 / 150

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Project Paradox Test Server?

Project Paradox Test Server wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 7 days 12 hours ago.

What does wipe day look like on Project Paradox Test Server?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 0 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.

Players

How busy is Project Paradox Test Server?

Right now Project Paradox Test Server has 0 players on 20 slots. Over the last seven days it averaged 0 players.

How does Project Paradox Test Server rank against other Rust servers?

Project Paradox Test Server is #15,612 on player hours over the last seven days, in the top 70% of all ranked servers and #1,500 in North America.

Rules and map

What are the rules and settings on Project Paradox Test Server?

Project Paradox Test Server gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is on.

Which map does Project Paradox Test Server run?

Project Paradox Test Server runs a procedural map, generated by the game, of size 4,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.

Tags and lists

What do the server tags on Project Paradox Test Server mean?

Project Paradox Test Server publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp20 (Max players): 20 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $rus5 (Region code): The server's region code, us5; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Project Paradox Test Server?

Project Paradox Test Server fits these Zongarust lists: Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The server

Where is Project Paradox Test Server located?

Project Paradox Test Server lists itself in North America with its NA tag, and its region code is us5. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.229.114.24:28047.

Is Project Paradox Test Server online, and how reliable is it?

Project Paradox Test Server is online right now. It last restarted about 3 days 1 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.

Does Project Paradox Test Server run smoothly?

Over the last 48 hours it ran at 60 server fps on average, never below 60. It carried up to 94,000 entities: buildings, deployables and everything else in the world. It used up to 2,653 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does Project Paradox Test Server run?

Project Paradox Test Server runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Project Paradox Test Server?

Start Rust, press F1 to open the console and enter client.connect 91.229.114.24:28047. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$rus5,v2636,^v,NA,gmrust,cs170545,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp20
Max players 20 slots.
ts8
Group limit At most 8 per team, the game default.
v2636
Protocol Game protocol 2636: your game has to be on the same version to join.
cs170545
Build Game build 170545.
ptrak
Networking RakNet, the game's standard network layer.
$rus5
Region code The server's region code, us5.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Region

NA
North America Listed under North America in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.