John and Marti's Roleplay/RP/PVP/PVE

Online 91.229.114.45:28015 checked 10m ago

monthly wipes vanillamoddedoxidepve
0/ 100
players now
0% full
0
7-day average
peak 2
#9,885
rank
top 43%
22h ago
last wipe
monthly schedule
2d 20h
next wipe
Thu 1 Oct, 18:00 UTC FW

Players

AveragePeakWipe
00.511.5222:0002:0006:0011:0015:0019:00Wiped Sun 27 Sep, 22:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608022:0002:0006:0011:0015:0019:00Wiped Sun 27 Sep, 22:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 1 October, 18:00 UTC, in 2d 20h. The force wipe · high confidence

Coming wipes

2d 20h
Thu 1 Oct, 18:00 UTC
FW
37d 21h
Thu 5 Nov, 19:00 UTC
FW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 22:39 UTC22h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
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Quick answers

from the figures on this page

Wipes

What is the wipe schedule on John and Marti's Roleplay/RP/PVP/PVE?

John and Marti's Roleplay/RP/PVP/PVE wipes once a month, with the force wipe. Its next wipe is the force wipe on Thursday 1 October at 18:00 UTC, when every Rust server wipes. Its current world was made 22 hours ago. It publishes a monthly wipe schedule in its tags.

Players

How busy is John and Marti's Roleplay/RP/PVP/PVE?

Right now John and Marti's Roleplay/RP/PVP/PVE has 0 players on 100 slots. Over the last seven days it averaged 0 players and peaked at 2. In the last 48 hours it was busiest at 03:00 UTC, with 2 players on average.

How does John and Marti's Roleplay/RP/PVP/PVE rank against other Rust servers?

John and Marti's Roleplay/RP/PVP/PVE is #9,885 on player hours over the last seven days, in the top 43% of all ranked servers.

Rules and map

What are the rules and settings on John and Marti's Roleplay/RP/PVP/PVE?

John and Marti's Roleplay/RP/PVP/PVE gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is roleplay, towns, jobs and roleplay rules. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. It calls itself vanilla: the game as Facepunch ships it: no changed rates, kits or rules. Valve's anti-cheat, VAC, is off.

Which map does John and Marti's Roleplay/RP/PVP/PVE run?

John and Marti's Roleplay/RP/PVP/PVE runs a procedural map, generated by the game, of size 4,000 with seed 388830734. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on John and Marti's Roleplay/RP/PVP/PVE mean?

John and Marti's Roleplay/RP/PVP/PVE publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs165988 (Build): Game build 165988; ptrak (Networking): RakNet, the game's standard network layer; $rus5 (Region code): The server's region code, us5; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^v (Vanilla): The game as Facepunch ships it: no changed rates, kits or rules; ^r (Roleplay): A roleplay server; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include John and Marti's Roleplay/RP/PVP/PVE?

John and Marti's Roleplay/RP/PVP/PVE fits these Zongarust lists: Best modded Rust servers, Best Rust PvE servers and Best Rust roleplay servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

The server

Where is John and Marti's Roleplay/RP/PVP/PVE located?

John and Marti's Roleplay/RP/PVP/PVE publishes no region, and its region code is us5. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.229.114.45:28015.

Is John and Marti's Roleplay/RP/PVP/PVE online, and how reliable is it?

John and Marti's Roleplay/RP/PVP/PVE is online right now. It last restarted about 12 hours ago, going by the uptime it reports. Over the last 7 full days it was up 85% of the time, 142 of 168 hours. Zongarust first saw it on 13 September 2026.

Does John and Marti's Roleplay/RP/PVP/PVE run smoothly?

Over the last 48 hours it ran at 58 server fps on average, never below 50. It carried up to 94,307 entities: buildings, deployables and everything else in the world. It used up to 2,637 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does John and Marti's Roleplay/RP/PVP/PVE run?

John and Marti's Roleplay/RP/PVP/PVE runs Rust network protocol 2634 and build 165988 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join John and Marti's Roleplay/RP/PVP/PVE?

Start Rust, press F1 to open the console and enter client.connect 91.229.114.45:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://physgun.com.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2634,^m,^v,^r,^p,gmrust,cs165988,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp100
Max players 100 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs165988
Build Game build 165988.
ptrak
Networking RakNet, the game's standard network layer.
$rus5
Region code The server's region code, us5.

Wipe schedule

^m
Monthly Wipes once a month, with Facepunch's force wipe.

Difficulty

^v
Vanilla The game as Facepunch ships it: no changed rates, kits or rules.

Gameplay

^r
Roleplay A roleplay server.
^p
PvE Players don't fight each other; the danger is the world.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.