(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL
Online NA · us5 91.229.114.45:28135 checked 4m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 19 November, 19:07 UTC, in 6d 12h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:07 UTC FW7d ago | 5 | – | running | 1 |
| Thu 29 Oct, 18:03 UTC14d ago | 5 | held half | 7 days | 1 |
| Thu 15 Oct, 18:03 UTC28d ago | 7 | halved by day 12 | 14 days | 1 |
| Fri 9 Oct, 10:40 UTC34d ago | 5 | held half | 6.3 days | 1 |
| Thu 1 Oct, 18:23 UTC FW42d ago | 4 | held half | 7.7 days | 0 |
| Thu 17 Sep, 20:37 UTC56d ago | 5 | halved by day 7 | 13.9 days | 2 |
| Wed 16 Sep, 22:05 UTC57d ago | 4 | – | 0.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL?
Too few of (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL's wipes are on record to confirm its schedule, so the prediction follows its tag. Its next wipe is due on Thursday 19 November at 19:07 UTC. Its current world was made 7 days 11 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
What does wipe day look like on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL?
Its recent wipes drew 6 players at their busiest, on average. On the latest wipe the crowd peaked 5 hours after the wipe. In 60% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 9.5.
Players
How busy is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL?
Right now (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL has 1 players on 100 slots. Over the last seven days it averaged 2 players and peaked at 6. In the last 48 hours it was busiest at 03:00 UTC, with 3 players on average.
How does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL rank against other Rust servers?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL is #2,189 on player hours over the last seven days, in the top 10% of all ranked servers and #368 in North America.
Rules and map
What are the rules and settings on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL runs 2x gather, going by its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.
Which map does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL run?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL runs a procedural map, generated by the game, of size 4,000 with seed 1337. The same size and seed give the same map, so it can be looked at on RustMaps from this page. Its map name reads: Custom Map.
Tags and lists
What do the server tags on (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL mean?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp100 (Max players): 100 slots; ts8 (Group limit): At most 8 per team, the game default; v2636 (Protocol): Game protocol 2636: your game has to be on the same version to join; cs170545 (Build): Game build 170545; ptrak (Networking): RakNet, the game's standard network layer; $rus5 (Region code): The server's region code, us5; ^b (Biweekly): Wipes every two weeks; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework; NA (North America): Listed under North America in the server browser. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL fits these Zongarust lists: Best 2x Rust servers, Best modded Rust servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
The server
Where is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL located?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL lists itself in North America with its NA tag, and its region code is us5. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.229.114.45:28135.
Is (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL online, and how reliable is it?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL is online right now. It last restarted about 18 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 13 September 2026.
Does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL run smoothly?
Over the last 48 hours it ran at 58 server fps on average, never below 48. It carried up to 86,000 entities: buildings, deployables and everything else in the world. It used up to 4,180 MB of memory. Low fps and a climbing entity count are what players feel as lag.
Which version of Rust does (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL run?
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL runs Rust network protocol 2636 and build 170545 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL?
Start Rust, press F1 to open the console and enter client.connect 91.229.114.45:28135. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://discord.com/invite/4K9Y7EWrba.
