Rust Devblog 299 [No-Steam / Oxide]

Offline 91.235.145.236:28015 checked 17d ago

moddedoxide
0/ 50
players now
0% full
0
7-day average
peak –
#15,724
rank
top 70%
17d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct29 Oct30 Oct1 Nov2 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW7d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 11.11
EU · groups of 8+ · weekly · 127 on average
135 / 100
ShockRust | Blue | NoLimit
no group limit · 123 on average
35 / 400
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11
EU · groups of 16+ · monthly · 121 on average
102 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11
EU · groups of 16+ · monthly · 120 on average
34 / 1000
STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11
EU · groups of 24+ · monthly · 104 on average
11 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 10.11
EU · groups of 16+ · monthly · 100 on average
27 / 700

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on Rust Devblog 299 [No-Steam / Oxide]?

Not enough of Rust Devblog 299 [No-Steam / Oxide]'s wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 17 days 21 hours ago.

Players

How busy is Rust Devblog 299 [No-Steam / Oxide]?

Rust Devblog 299 [No-Steam / Oxide] is offline right now; it was last seen 17 days 8 hours ago.

How does Rust Devblog 299 [No-Steam / Oxide] rank against other Rust servers?

Rust Devblog 299 [No-Steam / Oxide] is #15,724 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on Rust Devblog 299 [No-Steam / Oxide]?

Rust Devblog 299 [No-Steam / Oxide] gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is off.

Which map does Rust Devblog 299 [No-Steam / Oxide] run?

Rust Devblog 299 [No-Steam / Oxide] runs a procedural map, generated by the game.

Tags and lists

What do the server tags on Rust Devblog 299 [No-Steam / Oxide] mean?

Rust Devblog 299 [No-Steam / Oxide] publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2594 (Protocol): Game protocol 2594: your game has to be on the same version to join; cs128111 (Build): Game build 128111; ptrak (Networking): RakNet, the game's standard network layer; $reu2 (Region code): The server's region code, eu2; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include Rust Devblog 299 [No-Steam / Oxide]?

Rust Devblog 299 [No-Steam / Oxide] fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The server

Where is Rust Devblog 299 [No-Steam / Oxide] located?

Rust Devblog 299 [No-Steam / Oxide] publishes no region, and its region code is eu2. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.235.145.236:28015.

Is Rust Devblog 299 [No-Steam / Oxide] online, and how reliable is it?

Rust Devblog 299 [No-Steam / Oxide] is offline right now, last seen 17 days 8 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 26 October 2026.

Which version of Rust does Rust Devblog 299 [No-Steam / Oxide] run?

Rust Devblog 299 [No-Steam / Oxide] runs Rust network protocol 2594 and build 128111 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join Rust Devblog 299 [No-Steam / Oxide]?

Start Rust, press F1 to open the console and enter client.connect 91.235.145.236:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2594
Protocol Game protocol 2594: your game has to be on the same version to join.
cs128111
Build Game build 128111.
ptrak
Networking RakNet, the game's standard network layer.
$reu2
Region code The server's region code, eu2.

Mods and access

^o
Oxide Runs Oxide (uMod), a plugin framework.
^z
Modded Listed under Modded: plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.