INTFO Rust | Procedural

Online 91.240.74.124:28015 checked 8m ago

moddedcarbon
0/ 10
players now
0% full
0
7-day average
peak 1
#11,580
rank
top 52%
11d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

AveragePeak
00.250.50.75115:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 20 SepFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 11:26 UTC11d ago 1 – running 0
Fri 18 Sep, 11:05 UTC13d ago 1 halved by day 1 2 days 0
Thu 17 Sep, 20:42 UTC13d ago 1 – 0.6 days 0
Wed 16 Sep, 22:44 UTC14d ago 1 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 118 on average
147 / 350
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 29.09
EU · groups of 16+ · weekly · 110 on average
176 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 26.09
EU · groups of 16+ · monthly · 94 on average
6 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 24.09
EU · groups of 16+ · monthly · 94 on average
10 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 27.09
EU · groups of 16+ · monthly · 89 on average
42 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 29.09
EU · groups of 16+ · monthly · 80 on average
65 / 700

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on INTFO Rust | Procedural?

INTFO Rust | Procedural wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 1 October at 18:00 UTC. Its current world was made 11 days 2 hours ago.

What does wipe day look like on INTFO Rust | Procedural?

Its recent wipes drew 1 players at their busiest, on average. On the latest wipe the crowd peaked 28 hours after the wipe. In 0% of its recent wipes the crowd stayed above half that peak until the next wipe. When it didn't, it fell below half by day 1.

Players

How busy is INTFO Rust | Procedural?

Right now INTFO Rust | Procedural has 0 players on 10 slots. Over the last seven days it averaged 0 players and peaked at 1. In the last 48 hours it was busiest at 08:00 UTC, with 1 players on average.

How does INTFO Rust | Procedural rank against other Rust servers?

INTFO Rust | Procedural is #11,580 on player hours over the last seven days, in the top 52% of all ranked servers.

Rules and map

What are the rules and settings on INTFO Rust | Procedural?

INTFO Rust | Procedural gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Carbon plugins. Valve's anti-cheat, VAC, is on.

Which map does INTFO Rust | Procedural run?

INTFO Rust | Procedural runs a procedural map, generated by the game, of size 3,500 with seed 1668352093. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on INTFO Rust | Procedural mean?

INTFO Rust | Procedural publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $rpol (Region code): The server's region code, pol; ^z (Modded): Listed under Modded: plugins or settings change the game; ^y (Carbon): Runs Carbon, a plugin framework. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include INTFO Rust | Procedural?

INTFO Rust | Procedural fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The server

Where is INTFO Rust | Procedural located?

INTFO Rust | Procedural publishes no region, and its region code is pol. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.240.74.124:28015.

Is INTFO Rust | Procedural online, and how reliable is it?

INTFO Rust | Procedural is online right now. It last restarted about 2 days 22 hours ago, going by the uptime it reports. Over the last 7 full days it was up 100% of the time, 168 of 168 hours. Zongarust first saw it on 16 September 2026.

Does INTFO Rust | Procedural run smoothly?

Over the last 48 hours it ran at 156 server fps on average, never below 97. It carried up to 66,582 entities: buildings, deployables and everything else in the world. It used up to 4,248 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does INTFO Rust | Procedural run?

INTFO Rust | Procedural runs Rust network protocol 2633 and build 165217 on Linux. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join INTFO Rust | Procedural?

Start Rust, press F1 to open the console and enter client.connect 91.240.74.124:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://rust.intfo.ru.

Server tags

what each one means

Published as mp10,ptrak,$rpol,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival.
mp10
Max players 10 slots.
ts8
Group limit At most 8 per team, the game default.
v2633
Protocol Game protocol 2633: your game has to be on the same version to join.
cs165217
Build Game build 165217.
ptrak
Networking RakNet, the game's standard network layer.
$rpol
Region code The server's region code, pol.

Mods and access

^z
Modded Listed under Modded: plugins or settings change the game.
^y
Carbon Runs Carbon, a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.