ServerDevServer
Offline 91.245.44.75:28018 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 11:49 UTC7d ago | 2 | – | running | 1 |
| Tue 29 Sep, 09:38 UTC8d ago | 2 | – | 1.1 days | 0 |
| Mon 28 Sep, 14:40 UTC9d ago | 2 | – | 0.8 days | 0 |
| Sun 27 Sep, 10:26 UTC10d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 10:52 UTC12d ago | 1 | – | 2 days | 2 |
| Thu 24 Sep, 12:03 UTC13d ago | 2 | – | 1 days | 0 |
| Wed 23 Sep, 09:14 UTC14d ago | 2 | – | 1.1 days | 0 |
| Tue 22 Sep, 06:49 UTC15d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 06:59 UTC17d ago | 1 | – | 2 days | 0 |
| Thu 17 Sep, 00:41 UTC21d ago | 0 | – | 3.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on ServerDevServer?
ServerDevServer wipes at irregular times, so there is no next wipe to predict. Every Rust server wipes at the monthly force wipe, next on Thursday 5 November at 19:00 UTC. Its current world was made 7 days 18 hours ago.
What does wipe day look like on ServerDevServer?
Its recent wipes drew 2 players at their busiest, on average. On the latest wipe the crowd peaked 6 hours after the wipe.
Players
How busy is ServerDevServer?
ServerDevServer is offline right now; it was last seen 7 days 10 hours ago.
How does ServerDevServer rank against other Rust servers?
ServerDevServer is #14,354 on player hours over the last seven days, in the top 60% of all ranked servers.
Rules and map
What are the rules and settings on ServerDevServer?
ServerDevServer gives no gather rate in its name. Groups can have up to 32 players. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is off.
Tags and lists
What do the server tags on ServerDevServer mean?
ServerDevServer publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp50 (Max players): 50 slots; ts32 (Group limit): At most 32 per team; v2633 (Protocol): Game protocol 2633: your game has to be on the same version to join; cs165217 (Build): Game build 165217; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game; rustmaps (Custom tag): Not a standard Rust tag: the owner or a plugin set it. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include ServerDevServer?
ServerDevServer fits these Zongarust lists: Best modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The server
Where is ServerDevServer located?
ServerDevServer publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.245.44.75:28018.
Is ServerDevServer online, and how reliable is it?
ServerDevServer is offline right now, last seen 7 days 10 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 16 September 2026.
Which version of Rust does ServerDevServer run?
ServerDevServer runs Rust network protocol 2633 and build 165217 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join ServerDevServer?
Start Rust, press F1 to open the console and enter client.connect 91.245.44.75:28018. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.