MadMax TestServer
Offline 91.40.43.110:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 26 November, 09:52 UTC, in 13d 3h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW7d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on MadMax TestServer?
MadMax TestServer's next wipe is an estimate from biweekly: 14 days after its last wipe. Its next wipe is due on Thursday 26 November at 09:52 UTC. Its current world was made 28 days 20 hours ago. It publishes an every-two-weeks wipe schedule in its tags.
Players
How busy is MadMax TestServer?
MadMax TestServer is offline right now; it was last seen 28 days 20 hours ago.
How does MadMax TestServer rank against other Rust servers?
MadMax TestServer is #14,641 on player hours over the last seven days, in the top 68% of all ranked servers.
Rules and map
What are the rules and settings on MadMax TestServer?
MadMax TestServer gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.
Which map does MadMax TestServer run?
MadMax TestServer runs a procedural map, generated by the game.
Tags and lists
What do the server tags on MadMax TestServer mean?
MadMax TestServer publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167781 (Build): Game build 167781; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^b (Biweekly): Wipes every two weeks. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include MadMax TestServer?
MadMax TestServer fits these Zongarust lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
The server
Where is MadMax TestServer located?
MadMax TestServer publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.40.43.110:28015.
Is MadMax TestServer online, and how reliable is it?
MadMax TestServer is offline right now, last seen 28 days 20 hours ago. Over the last 7 full days it was up 0% of the time, 0 of 168 hours. Zongarust first saw it on 15 October 2026.
Which version of Rust does MadMax TestServer run?
MadMax TestServer runs Rust network protocol 2634 and build 167781 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join MadMax TestServer?
Start Rust, press F1 to open the console and enter client.connect 91.40.43.110:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.