[DE] SteppenWolf*s PVE-Insel
Offline 91.53.161.68:28025 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 28d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipes
What is the wipe schedule on [DE] SteppenWolf*s PVE-Insel?
[DE] SteppenWolf*s PVE-Insel's next wipe is an estimate from the force wipe. Its next wipe is the force wipe on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Its current world was made 3 days 20 hours ago. It publishes a monthly wipe schedule in its tags.
Players
How busy is [DE] SteppenWolf*s PVE-Insel?
[DE] SteppenWolf*s PVE-Insel is offline right now; it was last seen 22 hours ago. Over the last seven days it averaged 0 players.
How does [DE] SteppenWolf*s PVE-Insel rank against other Rust servers?
[DE] SteppenWolf*s PVE-Insel is #16,608 on player hours over the last seven days, in the top 70% of all ranked servers.
Rules and map
What are the rules and settings on [DE] SteppenWolf*s PVE-Insel?
[DE] SteppenWolf*s PVE-Insel gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is pve, no fighting other players. It is listed under Modded in the server browser: plugins or settings change the game. It runs Oxide plugins. Valve's anti-cheat, VAC, is on.
Which map does [DE] SteppenWolf*s PVE-Insel run?
[DE] SteppenWolf*s PVE-Insel runs a procedural map, generated by the game.
Tags and lists
What do the server tags on [DE] SteppenWolf*s PVE-Insel mean?
[DE] SteppenWolf*s PVE-Insel publishes these tags, which the game's server browser reads: gmrust (Game mode): Standard Rust survival; mp10 (Max players): 10 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167058 (Build): Game build 167058; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set; ^m (Monthly): Wipes once a month, with Facepunch's force wipe; ^p (PvE): Players don't fight each other; the danger is the world; ^o (Oxide): Runs Oxide (uMod), a plugin framework; ^z (Modded): Listed under Modded: plugins or settings change the game. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.
Which Zongarust lists and filters include [DE] SteppenWolf*s PVE-Insel?
[DE] SteppenWolf*s PVE-Insel fits these Zongarust lists: Best modded Rust servers and Best Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
The server
Where is [DE] SteppenWolf*s PVE-Insel located?
[DE] SteppenWolf*s PVE-Insel publishes no region. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 91.53.161.68:28025.
Is [DE] SteppenWolf*s PVE-Insel online, and how reliable is it?
[DE] SteppenWolf*s PVE-Insel is offline right now, last seen 22 hours ago. Zongarust first saw it on 7 October 2026.
Which version of Rust does [DE] SteppenWolf*s PVE-Insel run?
[DE] SteppenWolf*s PVE-Insel runs Rust network protocol 2634 and build 167058 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.
Joining
How do I join [DE] SteppenWolf*s PVE-Insel?
Start Rust, press F1 to open the console and enter client.connect 91.53.161.68:28025. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you.