[US] Krizalium Test

Offline 92.118.19.86:28015 checked 1d ago

0/ 50
players now
0% full
0
7-day average
peak –
#15,612
rank
top 70%
32d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct18 Oct24 Oct31 Oct6 Nov12 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW7d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 528 on average
278 / 350
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 365 on average
180 / 200
Rustafied.com - US Long - Large
NA · groups of 16+ · monthly · 274 on average
150 / 200
Rusty Moose |US Small|
NA · groups of 8+ · monthly · 266 on average
144 / 200
[US East] Facepunch Premium 1
NA · groups of 8+ · monthly · 238 on average
113 / 500
Rustoria.co - US Long Premium
NA · groups of 14+ · monthly · 236 on average
103 / 200

Quick answers

from the figures on this page

Wipes

What is the wipe schedule on [US] Krizalium Test?

Not enough of [US] Krizalium Test's wipes are on record yet to tell its rhythm. Every Rust server wipes at the monthly force wipe, next on Thursday 3 December at 19:00 UTC. Its current world was made 32 days 3 hours ago.

Players

How busy is [US] Krizalium Test?

[US] Krizalium Test is offline right now; it was last seen 47 hours ago. Over the last seven days it averaged 0 players.

How does [US] Krizalium Test rank against other Rust servers?

[US] Krizalium Test is #15,612 on player hours over the last seven days, in the top 70% of all ranked servers.

Rules and map

What are the rules and settings on [US] Krizalium Test?

[US] Krizalium Test gives no gather rate in its name. Groups can have up to 8 players, the game's default. Its game mode is survival, the standard game: gather, build, raid. Players can fight and raid each other. It is a community server, listed under Community in the server browser. Valve's anti-cheat, VAC, is on.

Which map does [US] Krizalium Test run?

[US] Krizalium Test runs a procedural map, generated by the game, of size 3,000 with seed 612351. The same size and seed give the same map, so it can be looked at on RustMaps from this page.

Tags and lists

What do the server tags on [US] Krizalium Test mean?

[US] Krizalium Test publishes these tags, which the game's server browser reads: gmvanilla (Game mode): Vanilla survival; mp50 (Max players): 50 slots; ts8 (Group limit): At most 8 per team, the game default; v2634 (Protocol): Game protocol 2634: your game has to be on the same version to join; cs167398 (Build): Game build 167398; ptrak (Networking): RakNet, the game's standard network layer; $r? (Region code): No region code set. Its players now, its queue and the time its world was made are in the tags too, and are shown at the top of this page.

Which Zongarust lists and filters include [US] Krizalium Test?

[US] Krizalium Test fits these Zongarust lists: Best Rust community servers and Best US Rust servers. On the server list it comes up under these filters: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The server

Where is [US] Krizalium Test located?

[US] Krizalium Test publishes no region tag, but its name points to North America. Zongarust shows where a server says it is; it does not look up where the machine stands. Its address is 92.118.19.86:28015.

Is [US] Krizalium Test online, and how reliable is it?

[US] Krizalium Test is offline right now, last seen 47 hours ago. It last restarted about 9 days 15 hours ago, going by the uptime it reports. Over the last 7 full days it was up 77% of the time, 129 of 168 hours. Zongarust first saw it on 12 October 2026.

Does [US] Krizalium Test run smoothly?

Over the last 48 hours it ran at 60 server fps on average, never below 60. It carried up to 42,837 entities: buildings, deployables and everything else in the world. It used up to 2,401 MB of memory. Low fps and a climbing entity count are what players feel as lag.

Which version of Rust does [US] Krizalium Test run?

[US] Krizalium Test runs Rust network protocol 2634 and build 167398 on Windows. Your game has to be on the same protocol to join; Steam updates it for you.

Joining

How do I join [US] Krizalium Test?

Start Rust, press F1 to open the console and enter client.connect 92.118.19.86:28015. Or use Launch Rust and join on this page, which opens Rust through Steam and connects you. Its website is https://low.ms/game-servers/rust-server-hosting.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Vanilla survival.
mp50
Max players 50 slots.
ts8
Group limit At most 8 per team, the game default.
v2634
Protocol Game protocol 2634: your game has to be on the same version to join.
cs167398
Build Game build 167398.
ptrak
Networking RakNet, the game's standard network layer.
$r?
Region code No region code set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.